A longtime showbiz journalist and fan's thoughts on comic books, movies and other cool stuff.

Tag: Reviews

Wolverine Reactions Trickle In

I’m seeing X-Men Origins: Wolverine tonight, so I’ll post my thoughts tomorrow. I’d largely been avoiding watching clips or reading too much about the film in buildup to its release.

But I have read a few reviews as they’ve come out: Variety and The Hollywood Reporter have little love for Logan’s solo outing. David Poland at The Hot Blog says it’s not great, but not bad either. And L.A. Times critic Kenneth Turan, whose review last week of The Soloist I couldn’t have disagreed with more, likes the film.

I also think it’s interesting that there is no ad for the movie’s opening in today’s Calendar section of the L.A. Times. Perhaps Fox feels the shrinking number of newspaper readers are not the target audience for this movie, which will surely score a nice large take at the box office.

Reading a Big Stack of Comics, Part 1

OK, so the past few days I polished off a couple of books I was reading (The Martian Chronicles, by the great Ray Bradbury, and Genesis: Chapter & Verse, by the whole band) and immediately tackled a large stack of unread comics that had been growing next to my desk for several months now. I’m really only about half way through, and some of these are far from fresh, but here’s a quick comment on each one:

Unknown Soldier #1 (DC/Vertigo, $2.99): Great art and an interesting set up. May have to check this one out, as it would be great to find a new Vertigo series to get behind.

DMZ #35 (DC/Vertigo, $2.99): I’m way behind on this series, but this was a good issue and I’d very much like to read the conclusion when it’s collected.

Action Comics #849 (DC, $2.99): Superman fights a guy who thinks he gets his powers from prayers. Good idea, not really developed enough to recommend. #850 (DC, $3.99): A fun anniversary-style issue with some very nice art from Renato Guedes. #852-853 (DC, $2.99): A two-issue Countdown tie-in centered on Jimmy Olsen that was quite unremarkable.

Hellblazer #250 (DC/Vertigo, $3.99): A Christmas issue with a bunch of pretty good short stories by some very talented creators. Well worth hanging on to and re-reading in December. (Plus, I can’t believe this series has hit 250 issues! I remember when #1 hit the stands …)

The Punisher #64 (Marvel/Max, $2.99): The middle of a storyline, but the way the Punisher was written and the reveal at the end made this work.

Invincible Iron Man #3-5 (Marvel, $2.99 each): These are damn good — far and away one of the most entertaining Iron Man comics I’ve read and absolutely perfect for someone who liked the movie. Now, I gotta find out how this one ended …

Young X-Men #5 (Marvel, $2.99): This was a mess. I don’t know these characters well not having read more than a few issues of the previous series, New X-Men, but someone dies in this issue, while the former New Mutants are there in body if not spirit. #6 (Marvel, $2.99) was much better but still not doing enough for me to care.

Ambush Bug: Year None #1 (DC, $2.99): This book was hilarious, which is exactly what I want from a story by Keith Giffen and script by Robert Loren Fleming. There’s lots of great in-jokes and some good chuckles as AB investigates the death of Jonni DC. More comics should be fun and funny like this.

DC Universe: Last Will and Testament #1 (DC, $3.99): I don’t really know what was happening in this comic, but with art by Adam Kubert and his dad, Joe Kubert, it at least looked nice.

Elephantmen: War Toys #3 and Elephantmen #14 (Active Images/Image, $2.99 each) are both very welcome reads because they’re, thankfully, not like anything else a major publisher is putting out right now. Plus, it’s always pretty and Rich stuffs it chock full of actually interesting bonus goodies.

Wormwood: The Last Enemy (Avatar, $7.99): This is the first I’ve read of this series from Garth Ennis about a guy who’se the Antichrist. This is one of those books where I think the pitch was surely better than the execution, which suffers from laziness in the writing and stiff artwork.

Resistance #1 (Wildstorm, $3.99): This is based on a video game and most of the two tales in this issue are just kind of setting up the universe. With not much actually happening, I have no idea how anyone who doesn’t play the game will be interested in the slightest.

Uncle Slam Fights Back #1 (Oni Press, $4.99): So get this: It’s about a patriotic superhero who’s gone completely looney and can’t handle regular life too well even with a talking dog wearing a fire helmet helping him out. It’s hard for something trying to be funny in this way (i.e., poking fun at radical “patriots”) to compete when the real world is already full of such folks literally self-destructing before our very eyes.

Legion of Super-Heroes #37-43 (DC, $2.99 each): I picked these up because Jim Shooter is capable of writing some really nice comics (see my love for Harbinger and early Valiant stuff). Plus, I’d never read his work on Legion or much of any Legion stuff at all and thought this might be the time to try it out. Turns out it was, because these books are really terrific. Shooter gives us a straightforward story that has action, character, humor while making a ton of sense and completely avoiding continuity issues or getting mixed up in a crossover of some kind. And artist Francis Manapul renders this all with a very appealing sense of style. I thoroughly enjoyed these comics and now will have to go score copies of #44-50 and hope that the truncated end of the series doesn’t mess things up too badly.

Strongman (Slave Labor, $9.95): This is a short graphic novel about a Mexican wrestler and one-time masked crime fighter who gets back into the game and redeems himself. I personally don’t get the Luchador wrestling thing (most of what I know I learned from early Love & Rockets), but this was entertaining in a disposalbe entertainment sort of way.

Funny Misshapen Body (Touchstone, $16): I almost gave up on this graphic novel memoir from Jeffrey Brown about 30 pages in, and I’m glad I stuck with it because it ended up being quite good. This despite the limitations of the genre — almost every cartoonist memoir involves issues with sex, health and/or money problems and the struggle to find themselves as an artist who draws comics. But Brown’s sketchy and simple art is likable and his personality — less obsessive and morose than most indy cartoonists — pulled me in for an enjoyable stay.

Why Watchmen was not the movie I was hoping for

Watchmen is not the movie I was hoping for. There’s a lot of reasons for that and it hardly means there’s not some really great stuff in there or that many fans of the book won’t love it completely and unapologetically.

But for me, even though this is a film that does a very good job of squeezing all the plot points from the comic into movie form, the tone, scope and underlying world that made the book so convincing and compelling is missing.

The tone was the most jarring element for me. And I’m sure a lot of it has to do with the fact that I’ve read this book and interpreted in my own way for more than 20 years. But it’s hard to reconcile the deliberateness of Dave Gibbons’ images and Alan Moore’s immaculate pacing with the very average performances and staging of scenes in this film.

This comes down to more than the actors, whose performances nevertheless will be debated endlessly by fans of the book. By far the best is Jackie Earle Haley as Rorschach, who delivers on the obsession and a pitch-perfect gravelly voice. It’s a shame his face isn’t seen for much of the film, but it’s still a top-notch turn. I can’t say the same for the rest of the cast, whose only crime seems to be that they seem too young for these roles and don’t deliver the gravitas in performance or even voice quality that I expected from this movie. Billy Crudup, a very fine actor in pretty much everything I’ve ever seen in him, plays Dr. Manhattan’s voice with an uncertainty that falls short for the voice of a god-like being. Same holds true for Matthew Goode as Ozymandias, though I thought he fit the character much better as the movie progressed. Patrick Wilson and Malin Akerman are who we spend most of the film with, and they’re far from terrible but again don’t deliver the gravitas or convey the inner conflicts of their characters with half the believability that Gibbons’ artwork did.

The tone continues to the look of the film, which despite however much money Warner Bros. spent on it again fails to convey the depth of this world. New York City never comes alive as a unique place, nor does Ozymandias’ Antarctic retreat, Karnak. In fact, there’s little variation in the size or depth of the sets, either real or digital, and the comic’s sense of expansive space alternating with stifling confinement is lost amid sets that all seem about the same size and fail to elevate themselves above the norm for a sci-fi movie or TV show.

The look of the movie also lacks a certain polish, especially in the visual effects. Dr. Manhattan in particular doesn’t work well. He’s stuck in the uncanny valley, and not even because of the effect used for his blank-glowing eyes, but because he’s too obviously a digital construct given away by rough edges and not being properly composited into a number of scenes. He also moves far too much like a motion-capture demonstration, with the artificial movements of a video-game character and even problems with the lip synch. The Mars scenes similarly are rough around the edges, with the clockwork fortress never appearing clear enough to really understand or appreciate what it was.

It’s the loss of the underlying world that I miss the most. While Richard Nixon gets far more play in the movie than he did in the comic, there was precious little time or attention paid to explaining in any way who these people were and why they were driven underground. In the comic, a lot of that came from the shorthand of the archetypes, but the movie failed to establish especially who Dan and Laurie were, why they became costumed adventurers — even being very clear that they were costumed adventurers who enjoyed what they did very much — and the Keene Act is only mentioned once and even then its rationale was not explained.

And then there’s the big change to the ending — much debated for months in advance. The alternate version makes far less sense than the original ending and is far less dramatic. The sheer audacity and strangeness of the book’s ending, that it was the sort of thing that only a comic book-style villain could come up with, was part of what made it so compelling and interesting. It also, especially after 9/11, would have provided a more convincing reason for the superpowers to pull back from nuclear war, while the movie’s ending would, I think, actually exacerbate the conflict given Dr. Manhattan’s political situation.

The result is a movie that has all the surface elements of a decent adaptation, including pretty much every major plot points, and yet none of the old soul of the book. Moore and Gibbons created a comic that tapped into all the archetypes of superhero comic books and took them to a logical conclusion, building on decades worth of minute details that had built up through the genre and deconstructing them in spectacular fashion. The movie, on the other hand, isn’t really sure what it’s about, other than a trying to stage every scene from the graphic novel in as much detail as possible.

There’s also a lot to debate about the level of violence and gore the film portrays, and director Zack Snyder’s continued use of the fast-slow-fast motion technique made famous in 300. The gore didn’t bother me, though the scene in which the Comedian assaults Sally Jupiter is far more graphic than in the book and a bit tough to watch. Neither quibble had as much impact for me as the other issues. Oh, and the music was awful and completely on-the-nose. I wish they’d used music that actually came out in 1985 rather than hammer home the same Dylan and Hendrix songs that a thousand other movies have used.

Talking about it afterward with friends, there were a lot of divergent opinions. The best point was that, despite its flaws, the basic story remains a good one and it’s all in there. Also, given that this was a book long thought to be unfilmable, that this adaptation with its faithfulness to the source material may be as good as anyone could do with this material. Both of which are good points that I’ll have to consider when I next see the film.

Which brings up the next question, of whether and how the director’s cut can improve on this version of the film. I hope it can. I’d like to see more Sally Jupiter, who’s presences seems cut back in the film despite most of her scenes being in there. Also, the death of Hollis Mason — who’s seen early on having his beer session with Dan — would be worth putting in, and perhaps adding some more of the back-story on the Keene Act while they’re at it.

I’ll be most interested to see what people who’ve never read the book think of Watchmen. Most everyone in the press screening at the Grove last night (which was immensely uncomfortable due to a full house and a broken air conditioner) had read the book and most had some serious complaints or problems with the film. But the vast majority of moviegoers haven’t read the book and it would be absolutely fascinating if they found the elements the fans of the book dislike to be reasons why they like the film. That group won’t include critics, who so far have been harsh and, I expect will continue to be harsh given that so many of them dislike comic book movies to begin with.

As I wrote yesterday, the movie doesn’t change one iota of my feelings about the graphic novel. It’s still among my favorite graphic novels and perhaps the greatest example of what can be done with the superhero genre. But the movie is, at least right now, a disappointment. It’s rare that I find myself revising such opinions for the better, but perhaps on subsequent viewings I will find more to like in this version of Watchmen.

Off the Shelf: Saga of the Swamp Thing, Vol. 1

This is the first in a series of hardcover books reprinting Alan Moore’s seminal run on the title. Amazingly, Moore also wrote Watchmen, which is coming to movie screens in just a couple weeks now! Coincidence, surely. I have to confess to never having read any of Moore’s Swamp Thing until now. And in some ways I’m glad I waited, because it’s always great to find a great comic that you’ve never read before even when it’s 25 years old. The book reprints Saga #20-27, and features a bunch of very cool bits. The coolest is the way Moore completely transforms the hero by revealing Swamp Thing to not be the transformed body of Alec Holland, but the transferred consciousness — meaning there is no chance Swamp Thing can ever become human again. This throws the series’ very premise into doubt and runs counter to the conventions that ruled comic book storytelling and character motivation for the previous, say, two decades. That opens the door for this book to go somewhere completely different, and made for a tremendously interesting read. That not much is immediately done with it is OK — we know there’s more volumes to come. But there’s also a lot of craft in this book, from Moore and artists Stephen Bissette and John Totleben. For one, everything is deliberate and with purpose — every caption and every panel seems to have been thought through rather well and there’s little if any fat in the story telling. The things that for me didn’t work quite as well were the introduction of various DC Universe characters. The Justice League cameo was strange and thankfully short. The appearance of The Demon, however, was more annoying and seemed more gratuitous. Maybe some of that is every horror/mature reader series DC launched in these pre-Vertigo days seemed to have The Demon show up. (Even Neil Gaiman’s Sandman had both the Justice League and The Demon show up in its early issues.) Plus, the only Demon comics I’ve ever read that I liked were the first few by Jack Kirby. Pretty much everything since has seemed contrived or just plain silly, so that part fell short. These are minor complaints, however, since the overall experience of reading the book is a very pleasurable and intimate one. It’s also a good reminder of what you can do with a comic book when you’ve got a writer with a vision and they’re left largely to their own devices — no crossovers, no mega events, no storytelling by committee. As a latecomer to these stories, I think I like them more than I would have had I read them 10 or 20 years ago. Grade: A-

Off the shelf: Path

“Path” ($12.95, Com.X) is essentially a chase story of the Wile E. Coyote vs. Road Runner variety. Story opens with a bang as a talking rabbit on the run from some crocidogs meets an elephant — and the two team up on the run to an unexpected point of destiny for them both. This comes from Com.X in England, and is written and “artworked” by Gregory S. Baldwin in a nice, cartoony style that evokes Sam Kieth’s work on the excellent old “Maxx” series.

Most of the story involves various chases and close escapes that are done well and come into focus with an unexpectedly touching point right at the end. It takes a while to get there, but it’s quite worth the relatively short trip.

The artwork is essential to the telling of this tale, and it’s all done in what looks like pencil drawings with gray tones added via the computer. The tones give the book a nice overall look, but often doesn’t have enough variation in shades, leaving too many panels and pages looking like a gray wash. I wish this book had been done in color, as it looks like the interiors are published in a “rich black” — or sepia, I guess — in which faint bits of color seem to be trying to edge their way in to the images.

‘Punisher: War Zone’ review

“Punisher: War Zone” is far and away the best Punisher pic of the three that have been made to date. That was the least I expected from the pic. What’s encouraging is it’s also a decent action pic that adds enough flair and style to its violent proceedings to finally strike a tone that suits the character and the genre.

(If you’re new to the Punisher, check out this photogallery I wrote on his history for Metromix. If you want to know more about the making of the film, I have a story on the filmmakers and one on the actors over at Newsarama.)

The first thing this movie does right is cast Ray Stevenson as Frank Castle. Not only does Stevenson look and sound the part, but in the action sequences he moves with the confidence, poise and apparent skill that an ex-Marine like Castle would have. And that makes a big difference, compared to the goofy and limited fights of the previous Punisher movies. He also has the right touch in the story scenes. Castle’s never been much of a talker, but Stevenson for the first time on screen really evokes the character’s smoldering rage and seeming genius for dealing out death.

So be warned: there’s a reason this movie is rated R. This movie starts out with Castle in full Punisher mode, massacring criminals with just the right mix of deadly seriousness and action-movie inventiveness. There’s plenty of head splitting, blood splattering, severed limbs and brutal, bone-crunching deaths.

All of this is executed with likeable style by director Lexi Alexander. The movie looks better than you think it will, with lighting that evokes the mix of bright and muted coloring of more recent Punisher comics. The action sequences are well-staged and, unusually in an age of hyper-quick editing, easy to follow. The film also cuts away from its most cartoony violence quickly, keeping the “did that just happen?” effect without staying on screen long enough to look fake.

The film also sticks closely to the Punisher milieu and resists diverging into action movie cliché. There’s not a single car chase. Nor is there a forced relationship between the Punisher and Julie Benz’s widow of an FBI agent.

Some found what little was done with the Punisher connecting with Benz’s daughter annoying, but given the circumstances that turned Castle into the Punisher, it makes sense. Also appearing are a few cop characters, played by Colin Salmon and Dash Mihok, who get a little personality despite their limited roles. And then there’s Microchip, long an element of the comic book series, played by “Seinfeld” alumnus Wayne Knight. Knight plays Micro as a serious supporter of the Punisher’s campaign, while bringing just enough comic relief to the movie.

It’s not all good, though.

The villain of the piece is Jigsaw — who first appeared as the Punisher’s nemesis way back in Amazing Spider-Man #162. Played here by Dominic West, who appeared in “300” and starred in the excellent HBO series “The Wire,” we see his character traumatized and transformed into Jigsaw in a scene that successfully makes your skin crawl. But West’s portrayal of the character borrows a lot from Jack Nicholson’s turn as the Joker — one scene in the film directly evokes that performance — and it so far has been a litmus test for the audience, with some loving it and others thinking it too over the top and cartoonish. I leaned toward the latter camp, but not so much that it took much away from the movie.

Helping Jigsaw out is Doug Hutchison as “Looney Bin” Jim, Jigsaw’s insane brother. Hutchison is great at creepy and crazy — he played the liver-eating, stretching Tooms in a pair of the best episodes ever of “The X-Files” — and he in some strange way balances out Jigsaw despite being no less cartoonish and weird. So your mileage on LBJ, as he’s called, may vary.

Additionally, the plot has some major holes in it that, despite being glossed over fairly quickly, are enough to make your head hurt if you apply too much brain power to them. The most egregious for me being a plot point that involves Jigsaw seeking immunity for his crimes that, while set up early on in the script, just is too hard to swallow when it eventually pays off.

The result is a film that in some ways succeeds by exceeding the admittedly low expectations set by previous films and in other ways fails as a mainstream movie experience. But it’s important to remember that it’s not intended to be a mainstream movie experience. This is a niche picture, rated-R and intentionally limited by its concept to appeal to mostly young men who like to watch thugs and things blow up real good. Marvel seems to understand this completely, marketing this as the first Marvel Knights picture complete with its own version of the flipping pages logo at the start of the film. They also kept the budget at $35 million, an amount that seems to ensure they studio won’t lose much money even if it’s a massive flop — which it won’t be given its niche appeal.

Bottom line: If you love the Punisher of the MAX series of comics, or are a general fan of this sort of action movie, you’ll likely love this movie. If you’re a more general Punisher or Marvel fan, you probably won’t get as much out of it, and if you prefer the Punisher as a quasi-villain guest star in the all-ages Spider-Man tales of the 1970s, your money and time will be better spent elsewhere.

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