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The New 52, Wave 2, Pt. 2: Green Trumps Red, Superboy and Deathstroke Surprise

Sorry about the long delay in New 52 reviews and other series. I had a lot of assignments come in that I had to get off my plate, which is great news for any freelancer but it means the blog gets delayed.

One story I wrote is of note to folks here, which is my article on Sam Register’s running of Warner Bros. Animation and the studio’s surge in production and success in brand building. One of the big examples is the upcoming DC Nation show, which is still hard to peg down in terms of content, but it will include some sweet-sounding animated shorts that I think fans will get a real kick out of. DC Nation is due to start airing on Cartoon Network next summer. The story ran in Variety and, if you’re a subscriber and can get past the paywall, you can read it here.

A couple other stories I’ve done for the current issue of Animation Magazine that may be of interest include my story on the making of Batman: Year One, which I think is really good; and this story on MTV Animation, including the return of Beavis and Butt-head, as well as a new toon called Good Vibes that turned out to be a nice surprise.

I continue to be lucky enough for DC publicity to still be sending me all the New 52 issues, as I have had no time to even hit the comic shop for the past few weeks. I’ve had to refresh my memory on the rest of the releases from the second week of the New 52, and changed my initial opinion in a few cases.

Frankenstein: Agent of S.H.A.D.E. #1 was a bit of a disappointment even though there’s nothing wrong with it. I love the title, but expected a little more crazy and a lot more fun. Instead, we have a fairly standard setup as Frankenstein is now working for the Super Human Advanced Defense Executive and is sent on a mission to save a town where monsters are stripping the skin off people. Also, Frankenstein’s wife went in on the mission first and has gone missing. He’s joined by a quartet of new, monster-like agents and there’s a some nice fighting scenes. The art by Alberto Ponticelli is solid, though somewhat generic for a monster-themed title, and Jeff Lemire’s script lacks the wit, characterization, or the kind of just plain weirdness that would have set this apart. I think the Wachowski Bros.’ Doc Frankenstein series of a few years back was a much more fun take on a very similar idea.

A number of reviews of Green Lantern #1 say it’s very much a continuation of the previous Green Lantern run. I don’t know because I wasn’t reading it before now. This impressed me, however, as one of the most new-reader friendly books so far. Written by Geoff Johns and drawn by Doug Mahnke and Christian Alamy, this issue finds Hal Jordan no longer a Green Lantern and living jobless and in need of cash on Earth. Meanwhile, Sinestro somehow is once again a member of the Corps and would like to change that, leading to him approaching Jordan about some kind of deal. I think you could give this comic to anyone who saw the Green Lantern movie and they’d be able to follow it no problem. It features Hal, Carol Ferris and Sinestro, all pretty much as they were in the movie and easy to identify. The art is clear and I think the story has enough interest for such folks to enjoy it and want to read more. For die-hard fans, it’s probably little different from reading Green Lantern #68.

Red Lanterns #1, on the other hand, was a colossal mess and one of my least favorite books in the New 52. I had a hard time following this one at all as none of the characters were introduced or given any kind of sympathetic characterization. I know the Red Lanterns use the power of rage, and that explains the overall nasty tone and dark imagery of the book. But without some kind of clarity to the story or a character through which to latch on to, this was just an unpleasant experience that I have no interest in revisiting.

Resurrection Man #1 feels like a book out of time, reminding me very much of something DC or Wildstorm would have put out in the 1990s. Which is not a bad thing, per se. I know this was a cult hit series from the late 1990s and the original writers, Dan Abnett and Andy Lanning, are back. I still felt a little lost here, that I would better understand everything going on here if I’d read the original series. Basically, the hero comes back to life each time he’s killed with a new power. Here, he comes back, boards a flight to Portland that goes wrong in a lot of ways. I liked that this had action and some nice art from Fernando Dagnino that evokes the feel of early Vertigo titles. But it still didn’t grab me. I don’t see the reason for this title, but I could be convinced. That’s a maybe on issue 2.

I was interested to see what Scott Lobdell, best known for being one of the most prolific Marvel writers of the 1990s and a longtime writer on X-Men, would do at DC. Superboy #1 is definitely on the good end of the Lobdell spectrum, which means it’s a pretty fun book, with light, breezy and fun dialog. The art by R.B. Silva and Rob Lean is not what I expected from the cover, which is by Eric Canete. It’s got a bright, open-line approach and works very well with the story. Oh, yeah, the story: Superboy is being grown in a test-tube from some kind of Kryptonian biological sample. We’ve seen that before, from the 1994 version of Superboy. I also liked that this series slips in Caitlin Fairchild from Gen 13, even though she’s only partly confirmed as being that character. This looks like it will be an entertaining book about young superheroes, which Lobdell did quite will on early Generation X. I don’t know if this will hold up and still be that interesting after 12 issues, but I did dig this first issue.

And the final book in this week’s New 52 releases is Deathstroke #1, which threw me for a loop that I liked quite a bit. This starts out kind of slowly, with the sort of story you’d expect about the character as he was introduced so many years ago in The New Teen Titans. This time, his employer saddles him with a team and Deathstroke goes along with, until he doesn’t. And that twist took me by surprise, in a good way. Writer Kyle Higgins in one fell swoop makes this the most ruthless book in the DC Universe, and he does it by keeping the character of Deathstroke intact. The art by Joe Bennett and Art Thibert is quite nice, but the thing that really works for me was that this book really took my by surprise. Obviously, they can’t pull off this kind of twist every issue, but I’m intrigued enough to try another.

Next week: Wonder Woman! Batman! Supergirl! And more! 

The New 52, Wave 2, Part 1: Batwoman’s worth the wait

After a few work-intensive days, I finally finished reading all this week’s releases in The New 52. This week was very different from last week, with the best entries coming from unexpected sources and some of the books I thought would at least be strange and interesting falling short.

Again, I’ll do these in the order I read them, and likely break them up into multiple posts to make it easier to read.
Batman & Robin #1 comes only two years after the previous Batman & Robin #1, which was a blockbuster by Grant Morrison and Frank Quitely. This version is by Peter J. Tomasi, Patrick Gleason and Mick Gray, and features the same Robin (the Damian Wayne version) and a different Batman (back to Broce Wayne from Dick Grayson). The crux of the issue is the relationship between the two, with Bruce addressing various family issues and explaining himself to Damian. There is some action in here, but the overall tone focuses on the the relationship with the result being a fairly slow and not especially exciting first issue. The art is often dark and murky to the point where it’s a bit tough to follow and pages look like a sea of ink. Neither element makes this a particularly compelling debut and I can’t see this appealing much beyond the Batman completists.
Mister Terrific #1 is another reasonably solid comic book that I think could have been better. I think it’s admirable that DC has put out so many books with non-white lead characters (Static Shock and Batwing being the other two to date), even as they’ve gotten so much flak from fans about the dearth of female creators and characters. I’m not exactly familiar with this character, who I think previously appeared in the JSA. The script by Eric Wallace and the arty by Gianluca Gugliotta and Wayne Faucher is all solid but not spectacular. It’s all pretty standard first-issue superhero stuff, that I wish was in some way more memorable than it is.
Suicide Squad #1 has a terrific cover, though I had to read the interior of the book to figure out that it’s Harley Quinn front and center there. This issue sees the SS team assembled, sent on their first mission and enduring some torture. This is a book that really could have benefited from a more straight-forward approach to the storytelling. A title like Suicide Squad suggests a high-concept series with a heavy dose of crazy, and instead it’s a slow-moving, somewhat unpleasant story with lots of scenes of torture in it. It just doesn’t stand out.
Ah, Batwoman #1. At last. Much delayed, this one was definitely worth the wait. Yes, Greg Rucka has moved on, but J.H. Williams III is still drawing, and working on the stories with W. Haden Blackman. This looks absolutely amazing, with appealing and distinctive characters engaged in a clear, interesting story. Plus, it’s super sexy and realistic in a way that shames that the typical bubble-boobed heroines that normally pass for “sexy” in comics. There’s no reason to not pick this up. Excellent.

Legion Lost #1 was aptly named — I was lost. I have never had much luck at penetrating the continuity  of Legion of Super-Heroes, though I do recognize a couple of the characters in this book. Apparently the premise is a group of Legionnaires are lost on present-day Earth. Not much else was easy to absorb from this issue. Introductions are important and, on the second- and third-tier books, there may not be a chance to draw an audience down the line the way you can with a high-profile first-issue.
I liked Grifter #1 a lot more than I expected to. It’s less of a superhero story and more of a straight action story. Writer Nathan Edmonson and artists Cafu and Jason Gorder capture some of that old-time Wildstorm energy for this globe-trotting tale. The art was really attractive, but the story wasn’t quite crazy and strange enough for me to be sure I’ll come back for a second issue.   
Demon Knights #1 is overall a pretty good comic. For one, even though it’s got Jack Kirby’s Demon in it, it’s more of a fantasy comic with lots of action. Uniqueness of genre, some appealing depictions of the characters and pretty good art from Diogenes Neves and Oclair Albert take this pretty far for me. Like a lot of these books, there are issues with characters not being terribly well introduced or there being enough interesting story, but in this case there’s enough charm to overcome the shortcomings.
Next: Red! Green! Superboy! 

New 52, Week One, Pt. 3: JLI, Swamp Thing, Batwing and Static Shock

Delayed slightly by a short-lived, mildly annoying illness and tons of work and baby duties, here, now, are some thoughts on the last batch of releases in the first full week of DC’s The New 52.

Swamp Thing #1 is a very tough comic to do, because no matter how good the book is it always has to live in the shadow of great runs by Alan Moore and the original run by Len Wein and Bernie Wrightson. Also, after nearly 20 years as a Vertigo property, I find it somehow incongruous to see Swamp Thing appear alongside Superman and other mainstream superheroes. None of which has anything to do with this particular story by Scott Snyder and Yanick Paquette. I”ll start with the art, which I found to very good and atmospheric and, appropriately, lush. I had to double check the credits because I was sure those distinctively-inked faces meant Kevin Nowlan was working on this issue, but it is all Paquette. Snyder’s story does a decent job of resetting the character and his Alec Holland alter ego in the DC Universe, but still failed to really sell the idea as a good one. The horror elements were good. But I don’t think this version of Swamp Thing is distinctive enough to work as a Swamp Thing comic for established fans, while this is easily, I think, the most confusing first issue for neophytes. 
I was surprised in a good way to see Justice League International among The New 52. I am, as regular readers of this blog will know, a fan of the Keith Giffen and J.M. DeMatteis run on the title from the late 1980s. Those writers haven’t returned for this version, which is written by Dan Jurgens with Aaron Lopresti and Matt Ryan on art — all solid superhero creators. The key to this seems to be Booster Gold, who Jurgens created a long time ago and whose series he was writing and drawing before it ended with Flashpoint. The supporting cast includes JLI stalwarts Guy Gardner, Batman, Rocket Red, Ice, Fire and Batman, along with Vixen, a Chinese hero named August General in Iron and a cheeky brit chick named Godiva. The premise is a little odd, as the United Nations agrees to form its own Justice League that it can control, under the leadership of U.N. Intelligence Chief Andre Briggs. So the JLI has no relation to the other Justice League, even though Batman’s in both. The story itself is decent but not spectacular. It has a  plot that it clearly tells, with a couple of character moments that old fogeys like me will be familiar with but may appeal to the newbies. There’s foreshadowing of conflicts, a cliff-hanger ending, some mid-level superhero action and it all looks very clean if average. All of this makes it hard to recommend one way or the other — it’s far from bad, but it’s nothing special enough to go out of your way for unless you already like these characters and this concept.
Static Shock #1 is perhaps the most standard first issue of the bunch, running through the standard story points of introducing the hero, his supporting cast, the premise and giving him a first villain to fight. I admit to not having read really anything about this character after about the first year of the original Static series from Milestone in 1993-94. I know there was a cartoon, and I know this was a signature character for the late Dwayne McDuffie. But this doesn’t match up with anything I remember liking about those original comics, which to me evoked Steve Ditko’s early Spider-Man work. This is a just a lot more generic. The story is by Scott McDaniel (who also does the art) and John Rozum, with Jonathan Glapion and LeBeau Underwood on inks. I really wish this book was better, but I fear this will be one of the first on the block for cancelation.
The last book on the list is Batwing #1, by Judd Winick and Ben Oliver. This is another book I was hoping would be a surprise simply because it’s new. And it’s a bit of a mixed bag, mostly because it didn’t grab me the way I expected it to. This is a new character, sort of spun out of the idea of Grant Morrison’s Batman, Incorporated idea, about David Zavimbe, who is, essentially, the Batman of Africa. His secret identity is as a police officer in the city of Tinasha in the Congo. The city is corrupt, there is plenty of rather ghastly crime and no one to fight it except Batwing. The first issue sees Batwing fight his new nemesis, Massacre, and establishes the setting, etc. It reads OK and looks very nice, but I think the reason this didn’t grab me is it just feels like old DC. Most of the new books seem to have attempted to put in more plot and tell the stories clearly — this feels sparse and slow. It also doesn’t show much of Africa itself, which I would have thought to be a major source of cool imagery and therefore a selling point for the book. I’m not sure it’s future looks much better than that of Static Shock, but the concept is one that I think could work well with a more energetic take on the material.
And that’s it for week one! Plenty more to come next week … 

Batgirl Surprises, ‘Tec Shocks and Two New 52 Surprises

It appears that Batgirl #1 by Gail Simone, Ardian Syaf and Vicent Cifuentes is the surprise hit of The New 52, becoming the first book to sell out in many stores. It’s no surprise that Simone writes a great Barbara Gordon, but I was especially impressed by the artwork. Not only was it attractive looking and nicely polished, but the coloring by Ulises Arreola really added to the tone of the book without sacrificing clarity. I keep harping on this point, but coloring has been a real weakness at both Marvel and DC in recent years and it’s nice to see DC make a concerted effort to improve the coloring in their comics. The story was very engaging, though I missed exactly how Babs got the use of her legs back. The new outfit is very cool and the book is overall just a good bit of fun. I’m not sure why this particular book is so in demand — it could just be pent-up demand for seeing Barbara back in the cape, but I think there’s more going on here and I hope the book continues to be as much fun to read as this first issue.

OMAC #1 was a book I thought had potential right from the start. This was a great concept for the character when Kirby came up with it back in the 1970s, but its original run was cut short and no one has ever quite found the right mix. But Keith Giffen, getting back into the Kirby mode he exhibited years ago on Legion of Super-Heroes, really delivers a story that gets the Kirby spirit right. Working with Dan DiDio as co-writer and Scott Koblish as inker, this is another action-packed and fun comic book that evokes the King’s work in every panel and twist and turn of the story. That it does so without seeming dated is an impressive feat that few other Kirby imitations have succeeded in doing. This is exactly the sort of book I was hoping to find in the New 52 — an unexpected surprise that delights and entertains.

Detective Comics #1. The last time we saw a Detective Comics #1 on the stand was March 1937, and this  is the title from which the company derives its name. (Yes, DC Comics does mean Detective Comics Comics, and trying to correct that lack of logic is just as pointless as trying to get people to stop saying ATM machine.) So, this is one of the titles that changed the least, with writer and penciller Tony S. Daniel moving over to ‘Tec from the same job on the just-concluded run of Batman. Daniel does raise the bar here. The storytelling is better, the color is better and the scripting is better than his recent Batman run. He’s also telling an especially intense story with a conclusion that is already getting a lot of shocked responses online. I admit that it surprised me, by being both unexpected and particularly gory for a Batman comic. But it does make me want to read more.

Green Arrow #1 is another example of the kind of book I was hoping to find in the New 52. Now, Green Arrow has never been a character I’ve been especially fond of. He is, after all, a guy with a bow and arrow. I walk my dog in Lower Arroyo Park in Pasadena, and see archers there almost every day at a public range down there. Archery just isn’t threatening to me in the same way that firearms would be, even in a safe setting like a shooting range. As a character, Green Arrow has always been a bit of a caricature, going all the way back to his role as the voice of hippiedom in superhero comics when he teamed up with that square dude Green Lantern way back in the early 1970s. This new Green Arrow keeps Oliver Queen as the hero, but updates him to be much more modern and less one-note. Gone is the goatee, and Queen is like a young Steve Jobs who runs a major tech company as a side job to playing superhero. He’s assisted by tech girl Naomi and skeptic Jax. The book is, again, heavy on the action and it plays like vintage late 1980s DC, courtesy of writer J.T. Krul, penciler Dan Jurgens and inker supreme George Perez. The art really helps sell this book, as both Jurgens and Perez are veteran superhero artists who seem to relish the opportunity to revisit a more fun take on this character. This book would have easily fit into the post-Crisis on Infinite Earths relaunches of 1986-1989, which makes me very happy because that’s perhaps my favorite era of DC Comics.

One more post to wrap it up.

First Batch of New 52 Releases Delivers Solid Comic-Book Entertainment

Sometimes, life is great. Yesterday afternoon, FedEx rang my door and had me sign for a package from the publicity folks at DC Comics. Quickly tearing open the package, I found inside all 13 of this week’s releases of The New 52.

It was tough to not just stop working and dig right into the big pile. I took a little break and read Hawk & Dove #1 followed by Action Comics #1. I read the rest of the books last night and now will delve into them for your reading pleasure.

The good news is these books are overall quite good. After the mild letdown of Justice League #1, I found every one of the 13 new books to deliver a satisfying and entertaining story. These read a lot like comics from the late 1980s or 1990s, with more story, more action and fewer talking heads than superhero comics have delivered of late. They also have some sharp art and, thankfully, overall good coloring. The books look quite sharp. I still wish there was some kind of introductory text page and maybe a house ad promoting comic shops, explaining digital availability and an ad offering subscription info.

I don’t know how truly new readers will receive these books, but I give DC great credit for doing a pretty good job delivering on material that I think has a wider appeal than superhero comics have delivered in a while.

So, let’s go through them, one by one. I’ll try to avoid spoilers, but if you’re a stickler you might want to wait until you’ve read the books to proceed. Also, this may take multiple posts.

I started with Hawk & Dove #1 just because a comic by Rob Liefeld always evokes some kind of interesting reaction. Yes, the anatomy on the cover is awful, but the image still has that unique energy Liefeld brings to his projects. Inside, the story by Sterling Gates was better than I expected, though in a crazy, comic-book kind of way. It at least delivers on action, complete with monsters, zombies (or maybe monster/zombies) and a close call between a plane and a national monument. The books keeps it simple, though some of the ideas in here are a bit puzzling (what is a “science terrorist”?) if you think about it too hard. The dialog is a bit hammy, especially from the slightly one-note characterization of Hank Hall as a hothead. Still, this works in a very basic way thanks to lots of action and a couple of good twists toward the end.

Action Comics #1 is THE high-profile book of the week, featuring Grant Morrison and Rags Morales’ anticipated revamp of the Man of Steel. And boy, does this get the blood pumping. If you go back and read my take a few months back on how to fix Superman, it looks like Morrison had a lot of the same ideas. This issue is all about the action, and features some great, gritty sequences. Morrison takes Superman back to the beginning — this version of the character is surprisingly similar to the original concept by Jerry Siegel and Joe Shuster. This Superman is a crusader, tackling the powerful interests of Metropolis that are otherwise above the law. His power levels also are scaled back and he leaps more than flies, and has the potential to be hurt. This Superman also is young, but not mopey — he’s out there acting on his convictions and doing what he sees as right. This is a great first issue and it succeeds at being an exciting and fun take on the Man of Steel.


Stormwatch #1 was a slightly more confusing read for me. The plot centers on the new Stormwatch, which includes as members the Martian Manhunter from Justice League and most of the cast of the Authority, as they are faced with no less than three interesting challenges: Finding the superhuman known as Apollo, dealing with something very strange on the moon, and a third mystery involving a horny mystery in the Himalayas. There’s definitely a different vibe to this book that recalls in ways the spirit of the best Stormwatch/Authority stories (most of them written by Warren Ellis).

Animal Man #1 was a true standout for me, with a terrific story by Jeff Lemire and equally good art by Travel Foreman. This one really is the best of all worlds, as it recasts the lead character into a new role, makes him and his family interesting characters in their own right and features some unique action and promise of more to come. I know I’ve read comics drawn by Foreman before, but he’s obviously raised his game significantly because I was never blown away like I was with this issue.The colors by Lovern Kindzierski are also outstanding. I have to put this up there with Action Comics as the best of this week’s bunch.

Men of War #1 surprised me. War comics have never been my favorite — Marvel’s 1980s series The ‘Nam being the lone exception — because I usually find them either unrealistic or too chaotic, confusing and repetitive to follow. This book, however, avoided all those issues while at the same time recasting the venerabel Sgt. Rock into contemporary times. In the lead story, Ivan Brandon delivers a story full of soldi war action (with a tantalizing hint of the superheroic) and good character development. The second story, Navy Seals: Human Shield, by Jon Vankin and Phil Winslde, is even more compelling than the Rock story. It’s a bit more procedural, but it’s done clearly and vigorously, leading to a compelling cliffhanger.

More in the next post.

Reviewing DC’s Justice League #1 in print and in digital

I haven’t reviewed new comics in a while, though I’ve had a few requests and will get some comments on those books up in the next day or so.

In the interim, DC’s New 52 kicked off yesterday with the release of Justice League #1. I got a copy from DC, and found it to have some good points and some bad. I also tried the digital edition on my iPhone and that spurred lots of ideas on what works and what doesn’t about that format.

But first, the comic itself is good but not great.

Jim Lee and Scott Williams deliver some fantastic looking art. It’s attractive and highly detailed and colored well by Alex Sinclair. And while Lee’s never been the very best storyteller in comics, he’s also much better than he used to be and the book is an attractive and easy read.

As usual, Lee’s designs for Batman, Green Lantern and Superman are powerful and modern. I especially like the intense detail Lee and Williams give to Green Lantern’s powers.

I almost think the art is too detailed, though that may just be my middle-aging eyesight speaking. When this gets collected into a slightly larger format like a hardcover, I think it’ll look even better because there will be a bit more room for these details to shine.

The script by Geoff Johns is a bit more mixed. This issue takes an approach similar to that of the first episode of a TV series. We start knowing nothing, get a big splash of action with Batman, and then introduce some conflict as Green Lantern shows up and the pair head straight for a confrontation with Superman. There’s also a sub plot introducing Vic Stone, who eventually will become Cyborg. The issue is quickly paced and reads well, though some of the dialog is a bit stiff.

And that’s it. That’s all that happens. There’s some decent action, some decent characterization and a solid finish, but there’s just not quite enough story here to build the anticipation that I think would make readers truly excited to come back for issue two. It’s close, but if this was a double size issue that featured at least a glimpse of all the characters on the cover and conveyed a sense of where this was going, it would have been a much stronger read.

I expect reactions to this book will be all over the place. Something like this brings so many pre-conceived notions and inflated expectations with it, that there is no way it will play the same way to any two readers.

So the copy I received from DC was the digital combo pack version, which costs a dollar more than the regular version and includes a code for downloading the digital version of the comic.

I have not been a regular reader of digital comics. Part of it is just that I prefer to read comics in print and part that I haven’t really enjoyed my attempts to read comics on a computer screen. I don’t have an iPad, which seems to be the ideal device for reading digital comics, and my iPhone is great but I just can’t see myself reading many comics on so tiny a screen.

Still, I tried it out on my iPhone and it worked quite well. The code, which is printed on the inside back cover, is a fairly long 32-character alpha-numeric code. I can imagine some folks might get frustrated at having to type in such a long code for each digital comic, but it worked for me on the first time. I entered the code at the website on my laptop and Justice League #1 was assigned to my ComiXology account and available to read on my iPhone instantly.

Reading the comic on the iPhone was a good but not perfect experience. The art looked good and the way the phone transitioned from panel to panel was intuitive and easy. I kind of liked turning the phone every so often to get the displayed panels to fill the screen. What things got problematic was on the larger images — panels that take up half a page or more. It was just not easy to see what I was looking at in those panels. I expect the iPad would not have the same issue.

What this digital experience left me wondering, though, is why DC is packaging its comics in two editions. Why charge an extra dollar for the digital code instead of just making them packaging them together in a single product? I think comics are expensive already without having the option of paying even more for another edition of the same thing. When I buy music, either on CD or digitally, I have the right to listen to it on my computer, my iPod, my car stereo, my living room, etc., for no extra cost. I’d be far more likely to read digital comics if they came with the print comics I’m already buying at no extra charge.

Similarly, I would think anyone who pays the full price for a digital comic should have the option to get a print copy if they want it. And It’s not at all clear to me if DC (or anyone else) is offering digital subscriptions similar to the way iTunes sells a Season Pass for TV shows. A reasonably priced digital subscription plan that included print copies is something I would think hard for people to pass up, while at the same time having the potential to boost readership in both print and digital.

With the first huge wave of first issues set to arrive next week, I find myself hoping for surprises. Everyone’s going to read Grant Morrison’s Action Comics #1, but what I would really like to find is a few hidden gems from further down the list. I’m playing wait-and-see on these books and want to look at them before I decide which ones to pick up. But I really hope this experiment makes room for the kind of fun, strange and interesting mainstream comics that the major publishers have had trouble making a go of in recent years.

Beyond that, we’ll see.  

Good Nonfiction Books About Comics, Part 3

This time, I look at the how-to-make-comics books on my shelves.

Alan McKenzie’s How to Draw and Sell Comic Strips was the first book I ever saw that specifically devoted itself to this particular topic. I saw it in the bookstore at the University of Arizona when I was a freshman in 1987 and was particularly interested in seeing what comics scripts looked like and how pencils differed from inks — both topics that seem to always confuse fans when they first ask about them. McKenzie’s book featured some nice historical material on comics and some great tips on how to learn to draw everything you need to be able to draw to do comics. He creates a sample comic in the book, complete with a full script, pencils, inks and colors. The book also covers production issues as they were in the day, i.e., lettering pages before they were inked and how to hand separate color plates. It’s a great book, even though it did nothing to help me learn to draw. My efforts in basic drawing class earned me only one of only two C’s in my college career, convincing me that drawing was not where my talents lay. It looks like this has been revised and updated for a couple of new editions, and should be pretty easy to find if you are so inclined.

Will Eisner’s Comics and Sequential Art is a classic in the field and the first book to explore the specific qualities of comics as an artform. I enjoy this book more now that I’ve read a significant amount of Eisner’s work. The book appears to me to be more useful for artists who already know how to draw in applying their skills to comics. As I’ve discovered, it’s not easy to learn to make art (and, I imagine, to teach it) when so much of the experience is subjective and difficult to communicate through words.

I almost put Writers on Comics Scriptwriting in the interviews section, but decided that this book by Mark Salisbury (and its sequel volume) fits better in the how-to category. This is a very nice collection of lengthy Q-and-A interviews with top comics writers on the craft of creating comics. Among the folks in volume one are Peter David, Garth Ennis, Neil Gaiman, Frank Miller, Kurt Busiek, Grant Morrison, Mark Waid and Warren Ellis. Volume two (by Tom Root and Andrew Kardon) covers Brian Azzarello, Dave Sim, Brian K. Vaughan, Mark Millar, Geoff Johns, Mike Carey, Kevin Smith, Greg Rucka and Brian Michael Bendis. I believe both books are currently out of print, but they are worth tracking down if you’re interested in writing comics.

Along the same lines is Panel One: Comic Book Scripts by Top Writers and Panel Two: More Comic Book Scripts by Top Writers, both edited by Nat Gertler. Each volume includes a number of complete scripts by such talents as Busiek, Dwayne McDuffie, Jeff Smith, Neil Gaiman, etc. They’re fascinating for how different they all are, from formatting variations to overall tone. Most of the books whose scripts are published in these volumes are indie books that are easy to track down for comparison to the final product.

Another good overall primer on the thought that goes into comics is The DC Comics Guide to Writing Comics, by Denny O’Neil. This was part of an entire series DC did a few years back on how to make comics. While it does less in terms of showing complete scripts, it does discuss what goes in to making a comic work in the DC Universe, up to and including examples of how to map out and execute mega-crossovers.

There is no equivalent book from Marvel, but I do want to point out that anyone interested in seeing how books are put together on that side of town to track down the Rough Cut editions of Avengers (Vol. 3) #1, Thor (Vol. 2) #1, Captain America: Sentinel of Liberty #1 and X-Force #102. These editions feature the complete plot and the pencils to those issues, giving a nice look at Marvel-style writing.

Few names are as well-regarded in the field as Alan Moore, so it’s a no-brainer that Alan Moore’s Writing for Comics from Avatar Press is well worth the read. This is a slim volume that collects a couple of essays Moore wrote on the topic, and they talk mainly about approach and execution with few examples. Moore’s scripts are legendary for being long and extremely detailed — try to read the full scripts in the supplementary volumes in the Absolute Editions of the League of Extraordinary Gentlemen  and see how far you get before mental exhaustion sets in.

Lastly, there’s Comic Book Lettering: The Comic-Craft Way, by Richard Starkings and John “JG” Roshell. I include this because I used to do print design and production work and enjoyed this peek at how to put all the pieces together exactly into the final package. If you don’t want to know what point size and kerning settings to use on comics type, this may not be for you. But reading this would be essential for anyone looking to letter a comic.

Off the Shelf: Saga of the Swamp Thing, Vol. 2

It was more than two years ago that I read the first volume in this new hardcover series collecting the influential mid-1980s series by Alan Moore et al. and wrote about it here. I finally bought the second volume a few months back while visiting Santa Barbara and just got around to reading it now.

Pretty much everything I said about the first volume stands for the second. This collection deals largely with the relationship between Swamp Thing, his former life as Alec Holland and with Abby. It is Abby at the heart of these stories, as the meat of this book is the confrontation between Swamp Thing and Abby’s husband Matt Cable.

Moore’s handle on the craft is still improving here, leaping by bounds per issue, and he avoids the kind of obvious superhero confrontation that would have been very easy and pleasing for fans in favor of a story and a resolution that is much more thoughtful, mature and will resonate for years to come still.

There’s also some fun in here — with “Pog,” an issue in which Swamp Thing meets some aliens that are surrogates for the cast of Walt Kelly’s Pogo.  This sounds like a disaster, but Moore manages to pull this off and make it work within the series and without being so incongruous, goofy or in love with itself that it breaks the spell.

The series concludes with a stunning issue in which Swamp Thing and Abby admit their love for each other and he allows her to see the world as he does. The techniques used here foreshadow the bulk of what Moore did with Promethea, and works completely and beautifully. The excellent art by Stephen Bissette and John Totleben make it completely natural to slowly turn the book in your hands until it’s sideways and then back again.

It’s amazing to look at these stories and realize how much DC and Vertigo built on the ideas and techniques Moore pioneered even in the first year and a half of his work on Saga of the Swamp Thing. It also is hard, if not impossible, to imagine that any comic produced in 2011 could have even half the impact that this series had in 1984 and 1985.

I hope I get around to reading Vol. 3 sometime before 2013.

First Look at Henry Cavill as Superman in ‘Man of Steel’

Warner Bros. released today the first image from Zack Snyder’s upcoming Man of Steel movie, featuring the first image of actor Henry Cavill as Superman.

Here’s the pic:

I admit to quite liking this. As great as Christopher Reeve was, I think it’s a good idea to steer clear of trying to imitate what he did and find a new version of Superman for the big screen.

This image shows a powerful, muscular Superman that’s a bit more in line with the original concept of the character, as created by Jerry Siegel and Joe Shuster. I like the long, heavy cape, but think we could try and do away with every superhero having some kind of 3D plastic emblem glued to their chest.

Snyder stumbled with fans on Sucker Punch. While not a great movie by any means, I didn’t think it was as horrible as everyone else did, at least in part because it delivered exactly what the trailers promised.

I do think Snyder is a good director. He may not have the kind of grand cinematic vision that changes the artform, but he does have a surprisingly good grip on the details and can pull off complicated movies pretty much on time and on budget.

The casting also is really good on this. Amy Adams, Laurence Fishburne, Kevin Coster, Diane Lane, Michael Shannon, Julia Ormond and Russell Crowe all should be much more interesting than the cast of Superman Returns.

I’m also glad they’re not making Lex Luthor the villain this time out, but we have already seen Zod so I don’t know why we need to revisit him when there are so many other Superman villains out there to choose from.

After the jump, you can read the press release that came along with the photo. What do you think, Superman fans? Does this look good to you, or is it cinematic Kryptonite?

“MAN OF STEEL” REVEALED
Much-anticipated First Look at Star Henry Cavill as Superman
BURBANK, CA, August 4, 2011 — Warner Bros. Pictures and Legendary Pictures have provided the first look at the new “Man of Steel,” revealing star Henry Cavill as Superman in the film from director Zack Snyder.

The film also stars three-time Oscar® nominee Amy Adams (“The Fighter”) as Daily Planet journalist Lois Lane, and Oscar® nominee Laurence Fishburne (“What’s Love Got to Do with It”) as her editor-in-chief, Perry White. Starring as Clark Kent’s adoptive parents, Martha and Jonathan Kent, are Oscar® nominee Diane Lane (“Unfaithful”) and Academy Award® winner Kevin Costner (“Dances with Wolves”).

Squaring off against the superhero are two other surviving Kryptonians, the villainous General Zod, played by Oscar® nominee Michael Shannon (“Revolutionary Road”), and Faora, Zod’s evil partner, played by Antje Traue. Also from Superman’s native Krypton are Lara Lor-Van, Superman’s mother, played by Julia Ormond, and Superman’s father, Jor-El, portrayed by Academy Award® winner Russell Crowe (“Gladiator”).

Rounding out the cast are Harry Lennix as U.S. military man General Swanwick, as well as Christopher Meloni as Colonel Hardy.

“Man of Steel” is being produced by Charles Roven, Emma Thomas, Christopher Nolan and Deborah Snyder. The screenplay was written by David S. Goyer, from a story by Goyer and Nolan, based upon Superman characters created by Jerry Siegel & Joe Shuster and published by DC Comics. Thomas Tull and Lloyd Phillips are serving as executive producers.

Currently in production, “Man of Steel” is slated for release on June 14, 2013 and will be distributed worldwide by Warner Bros. Pictures, a Warner Bros. Entertainment Company.

A Brief Remembrance of Dwayne McDuffie

Comic book and animation writer Dwayne McDuffie has passed away, according to reports on all the major comics news sites. This is unexpected and tragic — McDuffie scripted the All-Star Superman animated movie that comes out today and appeared last week at the movie’s premiere event.

McDuffie also was the first comic book professional I got to interview for an article. In my first job out of college, I worked as the special sections editor at the Arizona Daily Sun in Flagstaff, Ariz. One of the special sections I was in charge of was a weekly tabloid section called Sundial. It was a weekly tabloid section that included the TV listings and about 13 pages of editorial content for arts and entertainment news. This was the only regular arts section of the paper, for which hard news and sports were the main focus. I wrote each week a couple of features and a bunch of shorter articles and a calendar for this section, filling the rest with relevant wire copy about what was going on in the TV, movie and book worlds.

I was totally into comics but felt my primary focus had to be on local arts. I didn’t write anything about comics for almost a year, until the Death of Superman became a super hot topic everyone in town was talking about. So I dove in and wrote a long piece on the history of Superman. I was in touch with Martha Thomases, who was in charge of publicity at DC Comics at the time, and she helped me out with some reference materials and even a few advance copies of issues in the Death of Superman storyline. She refused my interview requests, however, saying the writers and editors were all off on retreat figuring out the next steps in the Superman story. I relate this only to explain how I got on the DC press list, so that when Milestone Media was launching a few months later, I got the press kit and thought it would be fun to fill my writing quota with a story about this new line of comics.

So Thomases arranged a phone interview with McDuffie, who I recall as being a very good interview in that he knew what he was talking about and very easy to talk to. We took a couple of diversions to talk about other things he had done and what was going on in comics in general. And the resulting article was published in the Feb. 20, 1993, edition of the Sun.

I have scanned in the story and present it below as a PDF. There are a couple of typos and punctuation errors, but re-reading it stands up pretty well overall. Read and enjoy.

mcduff1

There is a post-script to this story. That year was the first year I made the trip out to San Diego for Comic-Con. And while I was there, I ran into Thomases at the DC booth and she introduced me to McDuffie, who was signing Milestone trading cards. We had a nice little chat, he talked about how well Milestone was doing (so far) and he handed me a couple of signed cards to take away (I still have it, somewhere).

I’ve sort of bumped into Dwayne or seen him from across the room at many cons since then. As I’ve written more about animation, I’ve seen some of the shows he’s written and enjoyed them. I’ve also been impressed by his ability to stand up and tell the truth about the portrayal of minorities in comics and the way the business operates.

I’m sorry to hear he’s gone. He’ll be missed.

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