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Tag: Klingons

Comic Treks: Star Trek (Marvel) #13 (April 1981)

Star Trek #13 Cover
Cover to Star Trek #13 (April 1981). Cover art by James Sherman and Larry Hama.

“All the Infinite Ways” (22 pages)
Writer: Martin Pasko
Artists: Joe Brozowski & Tom Palmer, and “D. Hands”
Letters: Joe Rosen
Colors: Carl Gafford
Editor: Louise Jones
Editor-in-Chief: Jim Shooter

The final monthly issue of the series focuses on one of the better-known bits of apocrypha from the original series: Dr. McCoy’s daughter, Joanna.

The idea originated way back in the days of the original series. According to writer D.C. Fontana, she proposed to DeForest Kelley the idea of McCoy having a son. Kelley suggested a daughter, instead, and Fontana added it to the series bible. She named her Joanna and established that she is a nurse.

In 1968’s The Making of Star Trek, series creator Gene Roddenberry stated plans for an episode featuring Joanna in the third season. You can read a synopsis of Fontana’s story here. Joanna was originally one of the “space hippies” in what became “The Way to Eden,” but that was lost in revisions.

She almost got a reference in an episode of the animated series, and was frequently mentioned in Star Trek fan publications for decades to come despite never appearing in an episode or movie.

Writer Marty Pasko, as a serious Star Trek fan, obviously read about Joanna and somehow got permission to incorporate her into this issue of the Marvel series.

Marvel’s familiar touch

The story starts in the typical way: The Enterprise has arrived at Hephaestus, a neutral resort planet blessed with plenty of dilithium and pergium. Kirk’s job is to negotiate a mining treaty with the inhabitants, who are intelligent and peaceful simians. But Klingon Commander Kagg is here to counter the Federation’s offer.

Star Trek #13, Page 1
It’s difficult to start a Star Trek comic without doing a “ship orbiting the planet with Captain’s Log summary,” but this at least looks good. The art team does a good job of solid storytelling with that nice polished Tom Palmer finish.

A resort planet means there’s a chance for shore leave and lots of wealthy species from all over the galaxy hanging out to enjoy the spa. Among them is a Vulcan ambassador named Suvak, and his companion, Joanna.

StarTrek13-Page2
At last, we see Joanna.

Of course, this means there’ll be conflict. And Sulu and Chekov immediately find themselves in a melee between a Klingon and one of the Hephaestans.

Star Trek #13, Page 4
That spa looks awful. Chekov’s accent is always strange in print.

Joanna approaches her father, who is surprised and thrilled to see her. She’s less excited, and tries to pull away. She’s engaged to Ambassador Suvak, and Bones is not exactly happy to learn his daughter plans to marry a blasted Vulcans.

A Star Trek family affair

For most of page 7, McCoy and Joanna have it out. Of course, he was an absent father who spent most of his time on starships exploring distant planets instead of being with her. Right at the key moment, of course, Suvak falls over ill.

Star Trek #13, Page 7
A good example of an emotional scene told with concise and dynamic art. Also, I love the way older comics artists drew women. Yeah, they cried too much, but they were pretty and their faces always expressive.

Meanwhile, Kirk and Kagg argue over who killed the Hephaestan. They head to the clinic to determine the cause of death and find McCoy and his daughter tending to Suvak. Bones tells Kirk that Nurse McCoy is no relation because according to her she has no father.

Chimps with chips?

McCoy finds a chip implanted in the neck of the dead Hephaestan that he deduces means the intelligent simians are symbionts. Caught in their lie, the Hephaestans explain an alien race visited them thousands of years ago and gave them intelligence through such implanted chips. They make the chips in a secret location and implant them in their children just after birth. Spock thinks the Klingons are looking for the manufacturing center as their primary objective.

Star Trek #13, Page 10
This must be an homage of sorts to 2001: A Space Odyssey.

The body of another murdered Hephaestan body is brought in, this time with the chip removed from his neck. Kirk accuses Kagg and the Klingons of the crime, prompting Kagg to order his ship to use a “stasis-field” weapon to immobilize the Enterprise in orbit.

McCoy suspects the real cause to Suvak’s ongoing oxygen deprivation is not good and awaits test results from the Enterprise.

Plots on a collision course

The story jumps around here more than in current comics.

In one page, we have a Klingon vaporizing one of the simians. Hephaestan Dr. Sikaar then stabs that Klingon, and we transition to Joanna thinking Suvak won’t make it. Bones asks her if that’s so bad. What kind of life would it be to marry an emotionless Vulcan who mates only once every seven years? She snipes back and McCoy — in the time-honored tradition of 1960s TV series — slaps her.

Star Trek #13, page 15
To quote Kirk: “Don’t mince words, Bones. What do you really think?”

From this point on, it’s all about wrapping up the plot. The Klingons have planted an explosive device at the manufacturing center, prompting the Hephaestans to fight them. It’s futile, of course, but Joanna rushes in to see what’s going on and Kagg takes her hostage. (You did see the cover, right?)

Star Trek #13, Page 17
Joanna gets captured by Kagg. Panel 5 is a tough one to read — I keep thinking someone’s clubbing Dr. Simaya instead of freeing him from rubble.

Kirk and Spock go after the Klingons, while McCoy diagnoses Suvak’s illness as choriocytosis, which means he’ll be dead in 24 hours. Kirk and Spock decide to dump the data from the manufacturing center into the Enterprise computers to preserve it. And then Suvak decides he wants to save Joanna as his final act.

Star Trek #13, Page 20
Suvak to the rescue!

There’s a standoff between the Klingons and Kirk’s crew, with Joanna caught in the middle. Suvak jumps in and attacks Kagg, holding him down while Kirk and his team — including Joanna — beam up to the Enterprise just before the explosive device detonates.

Star Trek #13, Page 22
Another overcrowded, extremely average issue comes to an end.

Wrapping it up, McCoy has a heart to heart with Kirk, confessing his own shortcomings in his relationship with Joanna. There’s a weird moment where McCoy admits that Joanna is his daughter to Kirk, which shouldn’t come as a surprise because McCoy told him that on page 17. The issue ends with McCoy beaming down to talk to her.

The human adventure is just beginning … to end

One year after the series debuted, the future of Star Trek as a comic book was on fumes. As with previous issues, this one tries too hard to be a TV episode and not play to the strengths of a comic book.

This is a strange period for Star Trek. On the surface, it looked like Star Trek: The Motion Picture had failed to fully resuscitate the franchise. Toy lines and other merchandise had failed to match the success of Star Wars.

But underneath, more was going on: Novels were doing well. The movie drew solid ratings on TV. There was some kind of audience there. But the vision of Star Trek presented in The Motion Picture had done little to inspire a clear vision of what Trek could become. That would change with Star Trek II: The Wrath of Khan, which was still 18 months away at this point.

A comic on course for cancelation

There’s no letters column this issue. And no notice that the next issue won’t arrive for 60 days instead of 30. Bimonthly comics were still a thing in the 1980s, but fans knew that it was a good sign when a series goes from bimonthly to monthly — as X-Men did in 1977 — and a sign of trouble when it’s demoted from monthly to bimonthly. The same thing happened to Marvel’s Star Wars and Further Adventures of Indiana Jones series just before cancelation.

The same fate awaited this series, which limps along for five more issues before calling it quits.

Comic Treks: Star Trek (Marvel) #5 (Aug. 1980)

Cover to Star Trek (Marvel) #5 (Aug. 1980), by Frank Miller and Klaus Janson.

“The Haunting of the Enterprise!”
Writer:
Mike W. Barr, with plot assist from Denny O’Neil
Artists: Dave Cockrum & Klaus Janson
Letterer: John Costanza
Colorist: Carl Gafford
Editors: Denny O’Neil & Louise Jones
Editor in Chief: Jim Shooter
Cover: Frank Miller and Klaus Janson

With Marv Wolfman gone, Mike W. Barr and Denny O’Neil step in to wrap up the tale started last issue, with inauspicious results.

The issue starts off with the Klingons vaporizing a Starfleet Ensign with a phaser, prompting Kirk to do the same to one of the Klingons. During the brawl, Spock is knocked out with a chair to the head and taken captive by the Klingons as the shields go down and both sides beam back from the haunted house to their respective ships.

An ensign gets phasered, and our eyes suffer for all the orange, pink and purple on this page.

Spock learns from his captors that they are interested in the new warp engines on the Enterprise and they have a secret weapon to use. On the Enterprise, Raytag hints the girl from the haunted house knows what’s going on, though she denies it.

Monsters begin appearing throughout the Enterprise, terrorizing the crew. Bones does a scan of the girl and finds something unusual.

Spock learns the Klingons encountered a damaged starship weeks ago and found as the sole survivor a “horror film archivist.” To earn his willing cooperation, they create a “construct” of his dead wife. The Klingons then put him in a new “thought-enhancer” machine, which tapped into his brain and brought to life the monsters in his dreams.

The plot stands still, but Cockrum and Janson deliver a few panels of nice art.

More monsters plague the Enterprise as the plot treads water, while Spock get close enough to the film archivist to mind meld with him and project a warning to the Enterprise to kill the girl. Bones figures out she’s made of the same stuff as the monsters and is therefore not real, so he pulls out his phaser and disintegrates her.

Fast decision by Bones, and more eye-cancer inducing color holds.

Meanwhile, Raytag is revealed as being the receptor for the images on the Enterprise, and a sudden power surge kills him in the bring.

Finally, some fun! The monsters are unleashed on the Klingons.

This wakes the film archivist, who unleashes his monsters on the Klingon vessel instead. Spock frees him and they transport back to the Enterprise and hightail it out of Dodge.

And the transporter saves the story once again. Maybe.

After dropping off the film archivist at Starbase 16, the Enterprise is off to its next mission.

So, any hope that the previous issue evoked in readers that this series was going to work were seriously shot down by this issue.

It’s easy to be too hard on Barr and O’Neil here, as they obviously came in at the last minute to plot their way out of a pretty odd setup. But their solution just treads water and meets only the minimum standards for resolving this story.

The “film archivist” bit is the weakest — neither he nor the image of his dead wife get even a name in this issue. The Klingons also appear to be the dumbest creatures in the galaxy if this is their plan for getting intel on the new Starfleet engines. Bones deciding in the course of a panel to phaser the girl into oblivion is seriously out of character, while Spock is reduced to a source of exposition and Kirk just shoots things with his phaser. There’s little charm and even less humor in this tale, which clearly sprouted from Wolfman’s real affection for old movie monsters. Also, Raytag’s story goes nowhere, and the death of the ambassador from last issue has no impact or part to play in the story’s conclusion.

The art veers away from Cockrum shining through to being more about Janson’s finishes, and their styles just don’t gel here. There is not much action of interest in this story and little room for the visual storytelling to explore the idea of monsters in space in any interesting way. The lettering and coloring also were off this issue – the splash page alone is an impossible-to-read assault on the eyes.

The cover, at least, is an improvement — no surprise considering it’s penciled by Frank Miller. This issue came out several months before Daredevil #168 introduced Elektra to the world, but you can see Miller moving that direction with his femme fatale composition and the classical look of the nameless girl’s sandals. Again, though, Kirk and McCoy are small on the cover and the ghostly image of Spock gets a bit lost in the purple on purple color hold. Perhaps another color would have worked better.

Wrapping up this issue is a letters page with answers from Barr, who was obviously slated to take over regular writing on the series. No real revelations this time, but Barr shows real enthusiasm for Star Trek comics that will really come to benefit readers only after the license moves to DC Comics.

Comic Treks: Star Trek (Marvel) #4 (July 1980)

Star Trek (Marvel) #4 (July 1980). Cover by Dave Cockrum and Klaus Janson.

“The Haunting of Thallus!” (17 pages)
Cover:
Dave Cockrum and Klaus Janson (signed)
Script/Edits: Marv Wolfman
Pencils: Dave Cockrum
Inks: Klaus Janson
Colors: Carl Gafford
Letters: Jim Novak
Consulting Editor: Jim Shooter

Marvel’s first original Star Trek story is action packed, full of surprises and features much improved art from the movie adaptation. So, of course, this was writer and editor Marv Wolfman’s last issue on the title, which from this point on struggled to find a consistent creative team or direction for itself despite contributions from numerous talented creators.

Raytag escapes as soon as he’s beamed aboard.

Storywise, this issue starts off with a rare teaser splash page of the Enterprise encountering a haunted house in space. The actual story starts on page two, with Kirk and Spock receiving a new mission from Admiral Fitzpatrick (no clue why they didn’t use Admiral Nogura, already established as Kirk’s superior officer) to transport a “totally insane!” prisoner back to the prison he escaped from on the planet Thallus. Overly humble Regulan Ambassador R’kgg is to accompany them on this mission, which goes off the rails as soon as the prisoner, Raytag M’gora, is beamed aboard and escapes.

All this happens by the end of page three, so the pacing is already much ramped up from the sullen pace of the movie and its adaptation.

A nice example of the improved writing and art in Star Trek #4.

The next three pages feature the Enterprise crew trying to recapture Maytag, who’s escaped into the engine pylon structures and fended off attempts by security and Kirk to stop him. Since Raytag is like a bat and “sees” with sonar, they broadcast a “sonic backlash” to distract him long enough for Spock to deliver a nerve pitch.

Crewmembers “forming friendships”.

That taken care of, the Enterprise then receives new rendezvous coordinates from Thallus and obligingly changes course. Meanwhile, a pair of crewmen “forming friendships” in their cabin are attacked by and fend off a werewolf, and Chekov and Sulu see a ghost on the recreation deck.

Raytag tries to convince Kirk not to return him to Thallus and suggests that the Enterprise will become as trapped as he will be. Approaching the rendezvous, Dracula appears on the bridge and trounces a couple of guards before turning into a bat and vanishing into the turboshaft. He’s next spotted on C-Deck where a crewman fired at Dracula and Ambassador R’kgg is found dead with puncture wounds on his neck.

This is classic Cockrum — the woman’s pose, the alien, and the circular inset. Nice stuff.

The Enterprise arrives at its rendezvous to find the floating haunted house teased on page one. Raytag warns Kirk that he and his crew are now also prisoners of Thallus.

There’s more action on this page than in all of Star Trek: The Motion Picture.

Beaming over, Kirk, Spock, McCoy and a couple of crew members (they don’t wear red shirts anymore, but they’re definitely in the same category) find an elaborate reproduction of a haunted house with spider webs, dust and a storm brewing outside. They hear a scream and rush in to find Frankenstein’s monster choking a young woman. Kirk knocks it out the window and a whole slew of horror monsters appear around them. Among them is a critter who looks an awful lot like Marvel’s Man-Thing.

Check out Man-Thing at right in the bottom panel.

The girl says they’ve been holding her prisoner here as long as she can remember. Bones suggests they bail, but then a a crew of Klingons appear and its commander saying there is no escape.

The last page shows a Klingon ship arriving to inform the Enterprise it has entered Klingon space and its landing party has been captured. Meanwhile, Raytag laughs at this madness as he sits in the brig.

This issue features a letters page that provides some hints at what’s going on with the publishing of the title. First, it lists not Marv Wolfman as editor, but Louise Jones. There are few responses to letters, but she does explain in in answer to a letter from Sim Parks of Swansea, S.C., a bit about the rights situation vis a vis the original series.

More adaptations of novels and short stories aren’t in the cards right now, Sim, mainly because Marvel only has the rights to adapt the movie and do new material based the movie. As yet, we have no rights involving the TV shows or other Star Trek material. Nevertheless, we hope to do stories that you enjoy … even if they are brand new. Let us know if we’re on the right track, okay?

Louise Jones, Star Trek: The Letters Page, Star Trek (1980) #4.

Wolfman’s story echoes a tactic the original series used to save money: set the story somewhere that looks a lot like a standing set you’d find on a TV studio lot in the late 20th century. Wolfman does a good job of packing a lot of story into this issue and using the dialog effectively to indicate character and make clear who’s who and what they’re doing. The mystery connecting the haunted house, the Klingons and Raytag is built up well enough to be a convincing reason for a Trek fan to come back and see how it plays out in the next issue.

For the art, this story plays so much better to Cockrum’s strengths as an artist. Most fans recall him for his amazing character designs, but he also had a real flair for action sequences that really shows here. Assuming he and Wolfman worked Marvel-style, the top-notch pacing of the story and the effective storytelling that gets a lot of information across comes down to Cockrum’s pencils. More of Cockrum’s flair comes through Janson’s inks, which works to the benefit of the story, even if I still think it’s a less-than-ideal match that fails to convey the sleek, modern look of the movie.

The cover, however, is not effective at conveying the story inside as a Star Trek story. The Enterprise is small and obscured through a window, while Kirk and McCoy have their backs to the camera. Spock looks good, but he’s too small and the jokey nature of the image not something that would have appealed as much to Trek fans, I think. It looks like a rejected monster comic cover that had a couple Trek elements pasted in to work for this series.

This issue was the unexpected final issue for Wolfman, who did not return to plot the conclusion in issue #5. As mentioned previously, Wolfman had been editor in chief at Marvel for a short while around 1975-76, and when he passed that title on he carved out a writer-editor deal that allowed him to run the projects he worked on himself with little or no oversight. That approach changed when Jim Shooter took over as editor in chief in 1978. Shooter realized that the single editor approach for a line of comics as numerous as Marvel’s was unworkable and began hiring a team of editors to each work on a reasonable number of titles. He also did not think writers should edit themselves, and refused to renew the writer-artist deals. As they expired, the writers who had them — Roy Thomas, Len Wein, Gerry Conway and now Wolfman — all left Marvel for DC Comics.

Wolfman’s departure from Marvel was bad news for Star Trek, but very quickly resulted in him pairing with artist George Perez to create The New Teen Titans, one of the most iconic, best-selling and critically acclaimed superhero titles of the 1980s. So that worked out.

New Shooter hires Louise Jones and Denny O’Neil stepped in to fill the gap on issue #5, with Jones taking over Star Trek as her own title the following issue. It’s interesting to note that Jones, who was then very new to Marvel, was at the same time taking over X-Men from editor Jim Salicrup amid the climax of the Dark Phoenix saga under somewhat tense conditions. Not sure that it had an effect on Star Trek going forward, but it sure didn’t help.

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