A longtime showbiz journalist and fan's thoughts on comic books, movies and other cool stuff.

Category: Uncategorized Page 13 of 19

Asterios Polyp needs a better ending

I for the most part really enjoyed David Mazzuchelli’s graphic novel Asterios Polyp (Pantheon, $29.95, 2009). Mazzuchelli, of course, is best known as the artist who collaborated with Frank Miller on Batman: Year One and Daredevil: Reborn, among other 1980s efforts at Marvel and DC Comics, before moving on to his own series Rubber Blanket.

This thick novel tells the tale of a divorced, pompous architecture professor who runs away from his life when his apartment catches on fire. It’s a beautiful looking book, drawn in a simple style suited to what’s accepted for a literary graphic novel, making nice use of colored line work in particular to create a lovely effect.

As for the story, I found myself very much drawn into the first half of the book and then drifting away from it as the plot seemed to stall in favor of a more episodic approach. The eponymous protagonist goes from a complex mystery to a rather human but mundane character. The story never really delivers on its most interesting element — the idea that Polyp is followed by what is essentially the ghost of a twin brother who died in the womb. The tale failed to achieve the kind of breakthrough character development that it promises early on, heading to an unfortunately predictable though not completely unsatisfying resolution.

Bell’s Invaders begins to clear path to Canuck hero knowledge

A book I acquired at San Diego Comic-Con in 2008, but had not read until now,  Invaders from the North: How Canada Conquered the Comic Book Universe (Dundurn, $40, 2006) is a book of obvious interest for someone like me who grew up a comics fan in the Great White North of yesteryear.

I’ve been interested in this topic since coming across John Bell’s article on the Canadian comic book heroes of the 1940s and 1950s in Alter Ego #36. For those who don’t know, Canada joined World War II in 1939 in support of Great Britain and the restrictions of the war economy quickly forbade the import of pulp fiction magazines, including comics, from the United States. A number of Canadian publishers struggled in this environment to find writers, artists, characters and even paper and ink to fill the void left on newsstands and in the process created a number of interesting and compelling characters. These publishers all faded away with the return of American comics to Canada in the post-war years, and many of these strips are all but forgotten.

Even a comics fan like myself who grew up in Canada in the late 1970s and early 1980s 0was completely unaware of the rich history of Canadian comic books, at least until I read Bell’s article. I asked my father, who grew up in Edmonton in the 1940s and ’50s about these books, but he didn’t remember too much about them.

As such, I looked forward to reading more about it in Bell’s book, and I can’t say I wasn’t at least a little disappointed. I don’t know if Bell was pressed for space, but it feels like he was — there’s places in the book that feature a lot of listing of names, publishers, titles, etc., and not much of an idea of what these stories were like. It’s also hard to gauge how popular these comics and characters ever became in Canada, and what — if any — kind of fan base still exists today. I think a solid collection of the best of these tales would be a sure-fire success on curiosity value alone, assuming it’s possible to work out the complicated rights issues involved.

The book gets better in later chapters, delving into the resurgence in Canadian comics fandom that produced Richard Comely’s Captain Canuck — I still remember envying a cool Captain Canuck T-shirt a friend of mine had way back in Grade 2 — as well as talents as diverse as John Byrne and Dave Sim. A spotlight section focuses on the considerable talents and achievements of Chester Brown, but reading it I wished the same sort of treatment had been eked out for Sim, whose early work and efforts as an advocate of creators rights have arguably had at least as significant an effect on comics.

I noticed in searching for an already-scanned cover image that this title is available on Google Books at  http://tinyurl.com/yh56h59.

Back to our regular program — and Moebius!

Oh, my. It’s been a while since I posted on this blog, but I didn’t think it was THAT long.

Why so long away? Simply put, I’ve been busy with other things — work things that pay money, such as editing special advertising supplements for the local major newspaper. And some of this coincides with a dearth of comics material I was excited about enough to write about.

Anyway, I’m back and plan to do as much with this blog as I can in the near future. Don’t expect daily updates, but I’ve been plowing through some of the massive stacks of graphic novels and comics that have accumulated around me and want to talk about them and some of the overall trends of interest I’m seeing in the medium.

I’m also thinking about some regular features that I’d like to do, including an issue-by-issue re-read of the Stan Lee and Jack Kirby run on Fantastic Four and some critical looks at individual comic-book movies that I’m thinking of calling “The Essential Comic Book Movies.” But, we’ll see …

To start off, let’s look at some of the latest books, both old and new, that I’ve cleared off my reading pile the past couple of week. I’ve got a few of these written up and will spread out the posting dates over the next little while to give everyone a reason to come back.

By far the most impressive comic I’ve read in ages is Epic’s 1980s reprint of Blueberry 2: Ballad for a Coffin (Epic, $14.95, 1989), by Jean-Michel Charlier and Jean “Moebius” Giraud. It’s a crime against art that these stories are not in print constantly for readers to take up. I’m not an expert on Westerns in comics (though Kirby and Simon’s Boys’ Ranch is on my list of to-acquire books), but this is an astonishingly excellent series. Paced somewhat like a classic comic strip, though without the constant need to recap the story, these two volumes see the anti-hero Mike Blueberry assigned a secret mission to recover a half-million dollars in Confederate gold thought hidden over the Arizona border.

The story is detailed in the way a good novel is, standing in stark contrast to the slack movie-style plotting of most modern American comic books. Each page of these books, printed in the old Marvel graphic novel style, could be split in half much like the old Carl Barks duck stories were. And something actually happens in each half page — there’s plenty of script and story crammed into each segment, and it’s all well researched and full of believable character-defining script and art.


It’s Giraud, so I should not have to tell anyone that the art is fucking gorgeous. Having lived and worked in southern Arizona, I can tell you the scenery is dead-on accurate. The art also is lush, full, fluid and full of the best kind of old-school draftsmanship, detail and composition. Everything is pleasing to the eye — no matter how closely you look — while still telling the story and just plain looking RIGHT. And still, it’s nothing like Giraud’s science-fiction work as Moebius (more on that soon). The only element that is occasionally a problem for me is the coloring — by Giraud himself — which is at times garish and overpowers the detail in the art. But that may be a technological problem related to the times they were done in, versus the capabilities of the late 1980s and what could be done with this material now — were it actually in print.

I’m glad I’ve got a couple more volumes of this in hand to read and fall in love with.

You wouldn’t know it from a cursory look, but the same hand draws the amazing mess that is Moebius 3: The Airtight Garage (Epic, $12.95, 1987). This is one of the grand comics masters’ best-known efforts, though it’s certainly a harder row to hoe. It helps that Moebius explains in the introduction how this was written — each two- or three-page segment was done in an almost random way, with only the final segment making any kind of effort to wrap up and bring cohesion to the story. So it is that he sets up the reader for the idea that the ideas and imagery are the most important elements of this tale. And in those respects, The Airtight Garage lives up to its reputation.

There’s a lot of just plain cool stuff going on here, and it all kind of works as long as you don’t expect much of a story. From what I read online afterward, it seems like this story is most notable as the jumping off point for other Moebius stories that take place in this universe. Such stories hold a lot of promise, even as this version of The Airtight Garage, for all its visual virtues, falls short as a story in its own right.

Mutants drift further from Utopia, but Batman and Spidey are doing quite well, thanks

It’s taken me a awhile to get to reading the giant stack of comics that piled up the past few months. Reading them has been sadly dull — I don’t know if it’s the comics or if it’s me, though I suspect if everything was a great read I wouldn’t have written what I just wrote. So let’s get to it.

Dark Avengers/Uncanny X-Men: Exodus #1 (Marvel, $3.99) is the conclusion to the Utopia crossover storyline, and it’s reasonably good. That’s to be expected when you have folks like Matt Fraction writing and Mike Deodato and Terry Dodson drawing. The Utopia storyline was pretty overtly political for X-Men, starting with an initiative called Proposition X that would require medical birth control for all mutants. That leads to the mutants, who’ve established San Francisco as their new home base, going on the riot path and H.A.M.M.E.R. director Norman Osborn bringing in his Dark Avengers to restore order and discredit the X-Men and install his own lackeys — the Dark X-Men — as the public face of mutant kind. It’s a heavy handed and painfully obvious attempt to tie the mutants into the gay rights issues that are at the forefront of society. And that would probably work, but there’s such a sense of change fatigue when it comes to the X-Men franchise that none of this really has a chance to stick. It was only a year ago that the X-Men came to San Francisco, and nothing about that switch really stood out as meaningful or interesting — and now we’re on the move again to the remnants of Asteroid X, now renamed Utopia. It would have been nice for the X-Men to have stuck around San Francisco long enough for that setting to made a difference. And it’s hard when your arcs all run four, five, six issues to establish a real sense of place the way comics used to back in the days when they were periodicals through and through. I think of the first Wolverine series from 1982, where that setting of Japan really came to life and was important to the story. Nowadays, even with a half dozen spinoff titles, the X-titles (and Marvel titles in general) have become kind of cookie cuttered in the Bendis mode — where characters’ dialog rarely has much to do with the story and the overall tone is self-conscious and self-referential to the point of inanity. All of this was fresh 10 years ago, but at least for me, this style has worn out its welcome.
I also read the Utopia tie-in issues Dark X-Men: The Confession #1 (Marvel, $3.99), X-Men: Legacy #227 (Marvel, $2.99), both of which suffer from much the same symptom. Confession is basically an entire issue of Cyclops and Emma Frost having it out over the status of their relationship and their respective guilt and responsibilities in the whole thing. And character is important — it’s part of what made Marvel great — but this exemplifies the self indulgence that I think is plaguing the X-books in particular. Another example is The Uncanny X-Men #515 (Marvel, $2.99), the first issue of the new “Nation X” storyline that heralds the return of Magneto, usually a big event with lots of drama even when it’s not done well. But here, it’s sudden and just seemingly random. Even the things that should work don’t — a minor character dies in a rather nice scene, but again it’s a character who hasn’t been around long enough or done anything interesting enough for the reader to care about his passing with the same passion some of the X-Men display.

In the Wolverine corner of Marvel, Mark Millar and Steve McNiven’s alternate future run concludes in Giant-Size Wolverine: Old Man Logan #1 (Marvel, $4.99). Alternate future storylines can be fun, and this one has had its moments of coolness. But the ending, delayed from the regular run of the title to this special, is disappointing for just being so damn obvious. This post-apocalyptic Western tale, in which Old Man Logan has to rediscover his spine as he tries to protect his family from the victorious supervillains that rule the land. The end, however, sees Logan finally pop the claws and go to town on everyone — but it does so in so mundane and excessively violent a fashion that it’s hardly satisfying or even terribly interested. The art’s nice, even though it’s a bit gross at times, but this ending throws no curves at all and I couldn’t help but think, “That’s it?”
Still, it’s better than X-Men Origins: Wolverine #1 (Marvel, $3.99), the most recent Origins one-shot. I guess this does a decent job of recapping the character’s origin and making it jibe, both storywise and visually, with what appears in the movie of the same name. But in simplifying the story, it loses the interesting parts of the good stuff and exposes the lame stuff for being truly lame. It also doesn’t do much to explain itself — like who are Heather and James Hudson, who weren’t in the movie? The art, however, is nice — no surprise since it’s by Mark Texeira, who did a good job drawing the Wolverine series way back in the early 1990s.
X-Factor #47-48 (Marvel, $2.99 each), continues to be a consistently entertaining read. Yeah, it’s gotten complicated, with future Dr. Dooms, an adult Layla Miller, a future Cyclops and more Madrox dupes than you can shake a stick at. But writer Peter David does a good job of giving everyone a personality and structuring his story so that it’s entertaining even if you don’t remember every detail of the previous 46 issues.
Before we leave the mutant corner of the Marvel Universe, there’s X-Men Forever #7 (Marvel, $3.99), which reminds me how great writer Chris Claremont was at establishing a new direction for a series and how quickly the new status quo could be forgotten. After a memorable five-issue opening arc, the last two issues have been a lot more murky and directionless. This one features a lot of flashing back on Nick Fury’s part to the days when Logan (currently believed dead in this timeline) did a lot of dirty work as a solider. It’s all still very recognizably Claremontian, which is comforting at times, but lacks the obvious forward momentum and focus of the first arc. Given that the outcome of Claremont’s stories usually depends greatly on the talents of the artist he’s working with, Tom Grummett can’t return to these pages soon enough.
Fantastic Four #569 (Marvel, $3.99) wraps up another Mark Millar run, though this time without the artist who kicked it off, Bryan Hitch, and with an assist on the scripting from Joe Ahearne. This is a definite ending point, though I recommend rereading as much of the run before trying to tackle the finale as possible because who’s who and what’s what is, once again, a complicated matter. The best part of the book comes at the end, when Ben Grimm’s wedding day arrives at long last. Removed from the plot complexities of the first half of this book, the characters are fully enjoyable and the situation surprising for the nature of the conflicts and how they play out. The art, by Stuart Immonen, is a good imitation of Hitch’s style, giving a bit more warmth to the characters. Looking back, the run didn’t measure up to the potential of the earliest issues. Seeing the acclaim for the follow up run by writer Jonathan Hickman tells you all you need to know about fan reaction to Millar’s run. But it still turned out well and I think will grow a bit in fans’ eyes over time.
Lastly from Marvel is The Amazing Spider-Man #602-604 (Marvel, $2.99 each). The plot in these issues, written by Fred Van Lente, features a good twist on the old Chameleon character (he’s been a villain since way back in ASM #1) as he mistakenly takes on the appearance of Peter Parker without knowing he’s Spider-Man. There’s some funny moments as Chameleon manages to fix a lot of Peter’s personal problems without really trying too hard. The return of Mary Jane figures fairly prominently, not completely justifying three consecutive MJ-themed covers, but OK, they’re well done. The Amazing Spider-Man has succeeded in its attempt to be a serial of its own — it may be the only part of the Marvel Universe that doesn’t rely on constant crossovers or participation in things like Dark Reign. Shipping three times a month, it’s also worked out a unique rhythm to its plotlines that is most like that of a TV series. I don’t know how much of an effect this had had on readership — whenever I ask at the comic shop, I’m told that overall interest in Spider-Man is down — but I think Marvel should stick with it because it’s, at the very least, different.
Having dug through the Marvels, it’s time to look at a few DCs from the Batman corner. Batman and Robin #4 (DC Comics, $2.99) is the first issue drawn by Philip Tan instead of Frank Quitely. I think it takes Tan a bit to find his groove on this issue, as I had a hard time following the art in the early pages but was very much enjoying the issue by the end. Grant Morrison’s story brings back The Red Hood, though who’s under the hood remains a mystery at this point, and his sidekick Scarlet. This is a good Batman story — the plot, villains, conflicts and visuals all work as well, if not better than, the previous Quitely-drawn issues.
It’s only moving on to read Batman #689-690 (DC Comics, $2.99 each) that I wonder what specific purpose each book is intended to serve. Maybe it’s just that with Batwoman having taken over Detective Comics, they needed to start Batman and Robin to have that second main Bat-title. I don’t know. But these issues, written by Judd Winick and drawn by Mark Bagley, were also quite enjoyable. Bagley’s art, especially, is refreshing on Batman because his style is so associated in my mind, and I’m sure others’, with the sunnier superhero fare of Thunderbolts and Ultimate Spider-Man. His Batman has some of the same quality, but after so many years of downplaying the superhero aspect of Batman it comes off as cool and interesting. Of course, Winick’s script helps, emphasizing as it does new Batman Dick Grayson’s happier outlook on life when compared to that of Bruce Wayne.
Lastly, comes Detective Comics #855-857 (DC Comics, $3.99 each), featuring solo tales of the new Batwoman by writer Greg Rucka and amazing art from J.H. Williams III. Considering how easy it would be to butcher a series about Batwoman, who was introduced to the world in a flurry of news articles about her homosexuality, it’s a bit of a minor miracle that this is so good. A lot, I think, comes down to Williams, who remains underrated despite outstanding work on Alan Moore’s Promethea and the seemingly lost Desolation Jones with Warren Ellis. The “Alice in Wonderland” villain is beautifully rendered, the pages are shockingly designed to be read as comics rather than movie storyboards and the imagery is powerful and beautiful all at once. And it does so with an unmistakable homoerotic undercurrent that’s attractive and playful in a way no comic has been since Alan Moore and Melinda Gebbe’s Cobweb feature from the ABC Tomorrow Stories series. And let’s not forget Rucka, who gives Kate Kane everything a character needs to be interesting and true to herself without doing the obvious sex scene. Instead, there’s a rather romantic dance between Kate and Maggie Sawyer from the Superman books that is really well written, staged and drawn. I also like that this series doesn’t interact with the other Batman books, that the series is getting a chance to stand on its own and hopefully develop its own identity and audience. There’s also a backup strip in these issues, written by Rucka and starring The Question. This is the new Question, former Gotham City cop Renee Montoya, and it’s so far so good there too.
We’ll see how much more of the pile I can plow through this week, though I’ve been on a real Jack Kirby kick of late and am interested in revisiting some of his work. Also, I’ve been reading Moebius — Blueberry Vol. 1 (the Marvel/Epic version) and The Airtight Garage just arrived in the mail today — and picked up a couple of interesting items in France and Italy that I want to get to and will … eventually.

Kirby Heirs’ Claim a Tougher Row to Hoe

As if the news from comic book land couldn’t get any more sensational, the heirs of Jack Kirby have notified Marvel and the movie studios making Marvel movies of their intent to reclaim Kirby’s rights to the likes of Fantastic Four, Hulk and X-Men.

Like the news of the similar, successful attempt by the heirs of Superman co-creator Jerry Siegel against DC Comics, this news raises questions among fans about the future of these iconic comic book characters. Adding to the interest is the involvement of attorney Marc Toberoff, who is representing the Siegels in a court proceding that will determine how much DC owes them for the use of Superman since 1999.
Toberoff has had a lot of success with this sort of case, both in the courtroom and in making headlines. In this case, sending out 45 notices of intent to terminate the transfer of copyright to Marvel, Sony, Fox, Universal and more, just weeks after Disney agreed to buy Marvel and its catalog — a large portion of which Kirby had a hand in creating — for $4 billion.
But there are some pretty major differences between Kirby’s case and the Superman case. Namely, that Siegel and his partner Joe Shuster had clearly created the character of Superman prior to working for DC Comics and selling all rights to that company, while Kirby was had been working for Marvel as a freelance artist for several years before he and Stan Lee collaborated to create the characters that become the backbone of the Marvel Universe.
When the copyright laws in the United States were revised in 1976 to include provisions for original rights owners to cancel the transfer of rights, it also made clear that the same right does not exist for material created as work made for hire. That law clearly defined work made for hire and what kind of relationship qualified as WFH.

At the time Kirby co-created the Marvel characters, the specifics of the law were less clear. The 1909 Copyright Act does include the concept of work made for hire, but doesn’t clearly define it. According to this article, courts interpreted work made for hire as requiring a traditional employer-employee relationship, though around the mid 1960s they began to expand the definition to include freelancers who contributed to collective works like Kirby, Steve Ditko and everyone else who worked on those early Marvels, except for Stan Lee.
I expect this will be the crux of this case, with Marvel arguing Kirby was creating work made for hire and Toberoff arguing Kirby — who claimed in interviews he never signed any document during those years ceding his rights to the work — created copyrighted material on his own that he sold to Marvel and that his heirs now have the right to cancel.
Lee’s situation is completely different. As the editor of Marvel Comics, he had that traditional relationship with the company and I don’t think any reasonable person would consider his contributions to those comics as anything but a textbook case of work made for hire. Of course, a lot of this is going to reopen the old argument of who was contributing what to the finished work. It’s an argument that will never be settled, but what is clear is that Kirby drew the comics, while Lee wrote the dialog and served as editor. Who was most responsible for the actual content of those stories — creating characters, coming up with and pacing out the plots — is the area of dispute. Lee surely contributed some of those elements, especially in the early days, but it’s also obvious that Kirby had the greater impact in plot and character design. It’s long been fashionable to denigrate Lee’s contributions, but the personality he projected in the dialog and the copy he wrote for Kirby’s stories was essential in developing and defining the Marvel style for decades to come.
Even though Kirby was not a traditional employee, I think it’s going to be tough for the Kirby heirs to make a convincing legal argument that he was not doing work made for hire. Unless there’s some smoking gun, the issue of Kirby and Lee’s relationship has been the most scrutinized in comics history. If there were smoking gun documents still in the hands of the Kirby estate, or even Marvel documents that dated back to the time, they likely would have surfaced by now.
And a lot of this has been disputed before, back when Jack Kirby was trying to get Marvel to return his original artwork in the 1980s. (It says on Mark Evanier’s website here that Kirby never actually sued Marvel.) There was a long dispute over a release form that Marvel asked Kirby to sign that clarified Marvel’s ownership of the copyright, but also contained many measure Kirby objected to. A long, public standoff occurred, the details of which have been recorded in detail elsewhere. One such account, Michael Dean’s overview in The Comics Journal Library: Jack Kirby, states that in the end Kirby signed a a shorter form of the release that addressed his concerns and got his art back. How that, and any other documents or agreements Marvel had with Kirby over the years, would affect the copyright termination attempt will have to wait.
And that’s the other element — this is a long-term deal that won’t really have any effect for years. Consider that in the Siegel case, they successfully terminated the copyright transfer for Action Comics #1 in 1999 and are still in court determining the details and litigating exactly how much that share of the rights is worth. With the Kirby work, the copyrights aren’t even eligible to be terminated until 56 years after first publication, which is 2017 for Fantastic Four #1, 2018 for The Incredible Hulk #1 and Thor’s first appearance in Journey into Mystery #83, and 2019 for X-Men #1. The window is five years, so it could be even longer before any kind of legal heat results.
And there’s also the issue of Disney’s legal acumen, especially in defending its copyrights and trademarks. Take for example this Los Angeles Times article from last year that makes the case that, due to a faulty copyright notice, Disney’s famous “Steamboat Willie” cartoon has long been in the public domain but remains de facto protected by Disney’s immense legal muscle.

As with the Siegel and Shuster case, it’s clear that Kirby deserved better treatment — money and credit for his contributions — from Marvel. Unfortunately, I think this will be a much tougher argument to win. Perhaps Disney/Marvel will see the benefit in settling this without going to court. But history seems to indicate a years-long legal battle before any of this is settled for good.

Mutant Mysteries: Giant-Size X-Men #1 and X-Men #1 cover changes

One of the fun parts of a hobby like collecting comics is the right to obsess over things no one in their right mind would give a second thought. For me, one of those has been the small variations that have cropped up whenever the cover image to X-Men #1 and Giant-Size X-Men #1 were reprinted. For me, the bigger mystery was always Giant-Size X-Men #1. For years, the reproductions of the cover that I saw in various reprints all looked like this (click for a close-up, hi-res look): The real cover looks like this: There’s only one difference between the two: the cover date. For whatever reason, all the images that I had seen over the years had a cover date of May. That’s how the cover appeared reprinted on the inside back covers of X-Men Special Edition #1 and Classic X-Men #1 (which sports an awful re-coloring of the classic cover). It’s also how it appeared in Marvel Masterworks (the volume featuring Giant-Size X-Men #1 was first published in 1989) and the 1991 Marvel Milestone reprint that even included all the original advertisements of the original comic, and in the reprint in the first hardcover collection of Ultimate X-Men, which came out in 2002 or so. But Marvel obviously also had access to the correct image, which appeared in 1988’s The Official Marvel Index to the X-Men #4, and in the 1994 update of that series. It also showed up correctly in the 1996 first printing of Essential X-Men Vol. 1. So, where did this version with the May cover date come from, and how did it become the primary — but not only — version Marvel used? The original artwork — which can be seen here — includes none of the trade dress and offers no answer. My only credible thought is that a version was prepared for a house ad that might have appeared just before the issue came out. But I’ve not been able to find such an ad anywhere online, so it’s all just supposition on my part. The May date is probably correct. X-Men #93, the last reprint issue of the series, had a cover date of April 1975 and X-Men #94 had an August 1975 date. The gap between Giant-Size X-Men #1 and X-Men #94 make sense, given the now well-known story about how the story intended for Giant-Size X-Men #2 was broken up into two issues and run as #94 and #95 when editor and writer Len Wein left Marvel. The May cover date also places the release of this issue in January or February of 1975 (I always go by my memories of the May Marvels coming out in the direct market in January, usually a few weeks ahead of issues showing up on newsstands). But looking at the actual indicia for Giant-Size X-Men #1 shows the only cover date to be 1975, and the frequency of the book as quarterly. Giant-Size X-Men #2 similarly only has a 1975 cover date, but the frequency had been bumped up to annual. Anyways, the mystery of where the May cover date came from and how it became so commonly used by Marvel over the years is likely to remain a mystery. The changes on X-Men #1 are in a lot of ways not as obvious, but definitely more significant. Here’s the real thing:And here’s the version that appeared in the original Marvel Masterworks, Marvel Milestones, etc.: Some of it’s just minor stuff — changes in coloring, etc. But there’s also changes to the artwork, and someone at some point added a circle around the “In the Sensational Fantastic Four Style!” blurb, even though the lettering looks exactly the same. Also, the blurb about Magneto changes from reverse type (white on red) to black on red. I recall reading somewhere – I can’t find the piece or remember where I read it — that the version with the grass background and power effect for Marvel Girl was part of the original artwork that Jack Kirby and whoever inked this cover turned in. Taking a closer look, it’s clear that more was changed between that version and the one printed than those elements just being dropped out. A close look reveals that Marvel Girl, Angel and Beast were moved up and spaced out a bit, perhaps to make each more distinct on the cover. There’s also a few motion lines dropped over near Angel. It’s kind of horrifying now to think that this classic cover might have been cut up with an X-acto knife and the characters all re-pasted into their new positions in Marvel’s production department. But it’s not that the original was changed that’s so much of a minor mystery as, again, how the non-published version was reprinted so often. Someone at Marvel, however, has noticed the difference, as it has been corrected in the revised editions of the Marvel Masterworks series to match the published version of the original comic. Maybe someday, convincing answers will come forth and allow me to settle this errant thought. But if not, it’s also fun to roll this completely inconsequential bit of trivia around in my brain every now and then.

Marvel, DC changes will have long-term repercussions, but for now, just relax

The worst part about being away from this blog so long is the mental hurdle that has to be overcome in order to get back to it. Just for the record: I’m not dead. A combination of work, a spirited 40th birthday party for my aging fanboy self and a lengthy sojourn to France and Italy have kept my comics reading to a minimum. There are a number of posts that I’ve thought about in the past couple months that I’m going to try to get to in quick succession, just to get things rolling here again. But, first things first … Yes, that was the ground shifting beneath the comic book industry in a historic week that saw Disney buy Marvel for a whopping $4 billion and the restructuring of DC Comics as DC Entertainment that includes the departure of longtime exec Paul Levitz. Of the two, the DC news is more important for comic book readers because Levitz was by all accounts the stabilizing force at DC that kept both the company and to a large extent the industry on an even keel during the darkest days. Lots of folks who’ve worked with Levitz over the years have published their thoughts on his contributions and lauded him for keeping DC steady, while others have criticized his stewardship of DC as being excessively timid. What everyone agrees on is that Paul Levitz is a class act, and I can throw my two cents behind that wholeheartedly. A few years back, at one of the New York Comic-Cons, I attended one of the media dinners DC occasionally throws at such shows to let various press folks mingle with execs like Levitz and some of the talent. I was seated at a table between Levitz and Keith Giffen, and got to listen to them talk about the old days of working on the likes of Legion of Super-Heroes and Ambush Bug. It was very entertaining and I found Paul to be very amiable and easy to chat with. He’s also a very canny executive, which made the few opportunities I’ve had to interview him on the record a little frustrating as he was not the easiest person to get a quote out of, or sometimes even a clear answer to the question. It’s clear that Levitz has a real love for comics and that despite nominally being an executive in a Time-Warner company, he was really one of us — a guy who grew up on comics and loved them unconditionally the way they were. Others attest with detail to some of the things Levitz did to ensure DC continued to publish comics the way fans wanted them and found a way for DC to function relatively free from interference within the massive Time-Warner hierarchy. And that’s the real reason why his departure from the executive suite is such a big deal. That Warner Bros. would one day take a greater interest in DC was a given. Thankfully, it’s come at a time when comics are seen as popular and when a library such as DC’s is seen as extremely valuable and not worth messing with too much. So that leads to the arrival of Diane Nelson as president of the newly named DC Entertainment. The press releases and statements that heralded the announcement of her new position were full of typical corporate Hollywood jargon that made a lot about extending brands and maximizing synergy and other meaningless terms. What’s interesting to me is Nelson’s background is exclusively marketing and brand management. She’s got lots of experience selling movies to audiences around the world, and it’s no small thing to have shepherded the Harry Potter franchise — which WB has done an outstanding job with — through the filmmaking process. She’s obviously been put in this position to help the company make more money off the DC library rather than micromanage the ins and outs of comic book continuity. What she’s not is someone with creative experience. She’s not a producer, not a writer and not a development exec, so I think it would be very surprising if she did much meddling in the creative side of the comic books. The press releases make a point of saying the comics aren’t going anywhere and seems to indicate that some interesting plans are in place for DC’s 75th anniversary next year. With Levitz no longer publisher, though, that leaves a pretty big job open at DC, and whoever ends up sitting in that seat could have a huge impact on the content of the comic books. I expect someone from outside comics will come in to the job, much the way DC brought in Dan Didio — a former TV executive — to be editor in chief of the superhero comics a few years back. Whoever takes the job will instantly become the most criticized person in comics. There’s a few things that it would be nice to see such a person tackle — mostly shaking things up in the books and in the DC offices, which often exude a sense of being unpleasantly corporate and lacking in morale. The choice of new publisher also will reveal more about Warner Bros.’ intentions and goals for DC’s comic book publishing efforts. Will the increased expectations the studio is placing on the division lead it away from the current publishing model of periodical comics and the relatively small direct market for a more conventional magazine or book publishing arrangement? Will we finally see DC superheroes in digital comic form? Or will the small size of the publishing market be too little for Warner to even want to bother with? (I think the latter is highly unlikely — based on Marvel’s stock reports, DC surely makes a decent profit on its publishing and Warner Bros. is smart enough to know how foolish it would be throw that away.) All of which is a very different situation from the Marvel-Disney deal. I expect it will take years before the impact of this deal is noticeable in Marvel’s comic book line, but when it is felt I expect it will be major. But for now, I don’t see much to worry about. Disney paid a premium to buy Marvel because it likes what Marvel is doing and how much money it’s making. You don’t buy a company that is working as well as Marvel is to start micromanaging it or tinkering with it for the sake of tinkering with it. But over time, Marvel will change just by being part of Disney. It’ll happen as Marvel interacts with Disney, and especially as executives come and go. When Ike Perlmutter or David Maisel or Joe Quesada leave their respective positions, it will be Disney that decides who’s going to replace them. Barring any sudden departures, I think it’ll be years before enough changes are made that readers of the comic books will notice a significant difference. Will we look back at this moment five years from now and call it “the week comics went corporate?” In some ways, these kinds of shifts have been inevitable for some time given the way superheroes and comic book imagery have infiltrated the culture the past decade. But there’s always that old nagging issue that won’t go away — if the world loves comics so much, why don’t they sell better? And there’s fear with that — fear that the traditional comic book periodical and the industry that’s been built around could finally give up the ghost and go away for good, replaced by slick bookstore graphic novels, video games, DVDs, TV shows, whatever digital comics become, and, of course, movies. There’s hope here that greater investment from the likes of Warner Bros. and Disney could be great for comics, that their muscle could open up the lines of distribution and make comics more available, especially to kids. But it’s also just as plausible that the overall decline of print prompts those corporations to make a real bottom-line decision and ditch publishing altogether. I think as long as comics sales make money, Disney and Warner will see the value in keeping them around. But given what’s changed in the past 10 years, who knows where we’ll be 10 years from now? It’ll be interesting to watch, however it turns out.

DC’s Wednesday Comics a big, bold throwback to fun

My Siegel and Shuster posts last week turned into an interesting debate in the comments. After several days of deadlines, I finally was able to finish off my points and hopefully we can move on to more interesting stuff.

Like Wednesday Comics, DC Comics’ new weekly newspaper-style package of big, bold and very cool comics.

I have to say this is one of the coolest ideas I’ve seen in a while, though it’s not completely new as I recall some kind of similar Dark Horse publication (I think it was a promo thing given away in shops) back in the 1990s. But I digress …

This is a package that really plays to the strengths of comics. The big, broad canvas of a broadsheet gives everything a classic, larger than life quality. The art here has room to breathe, to be big and bold and give the reader a chance to really take it in. It’s impossible to not admire the art in this format.

Of course, when you have 15 strips, some will work better than others. So far, I find the new Kamandi by Dave Gibbons and Ryan Sook to be my favorite for the way it evokes strips like Prince Valiant in the writing, art and even the lettering. Paul Pope’s Strange Adventures is, as you’d expect from Pope, lush, beautiful and amazing to look at. The Flash strip, which is perfectly paired with an Iris West c0-feature, is also cool. And Kyle Baker’s send up of 300 — “We flap!” Brilliant! — in Hawkman is a riot.

The ones I don’t think work as well come down don’t work primarily because of the art style — Wonder Woman, Teen Titans and Superman. Each relies heavily on color and uses the kind of computer techniques old newspaper strips didn’t have access to. That’s only a problem because of the one serious technical misstep in this project, which is not printing it on better quality paper.

I totally get the idea behind printing it that way and replicating the feel as well as the look of the old newspaper strip. But deviating too much from the type of art that technically worked so well on newsprint — clearly inked art with simple flat coloring — ends up muddying the images and requiring a hard look to figure out what’s going on in some of those tiny little panels.

Not upgrading the paper has been, I think, a major mistake for most of America’s now troubled newspapers. To go off on a tangent here, newspapers have for decades now been trimming the width of their pages so they can save paper without sacrificing any of the column inches on a page that they sell to advertisers. That makes sense from a business standpoint, but we’ve ended up with newspapers that are long and narrow strips that eroded the widescreen visual impact broadsheets once had. Throw in the kind of formulaic designs conservative corporations prefer (rail down the left, five stories to a cover, and modular, modular, modular) and there’s almost nothing visually appealing left about newspapers.

This applies especially to newspapers’ comics sections, with strips running increasingly small and bland — mostly because editors don’t want to (or have) much time to spend on perennials like the comics page. I worked at many newspapers, and I don’t think the comics were read in advance by any editor in most instances — the strips were sent straight to the composing room and shot almost always without even a copy editor looking at them. This, more than anything, I think, accounts for the decline of the American newspaper comic strip.

I think now — too late, surely — that newspapers should have ditched the pulpy paper for something where the ink doesn’t rub off on your fingers, switch to a tabloid-style format, put color on EVERY page instead of just a handful, and charge more for it. Then you start specializing, turning your sports section into its own publication 3-4 days a week, same with your entertainment and business sections — make them vibrant, good looking publications of their own and compete with magazines and the net by at least producing an object that looks like it belongs in at least the latter half of the 21st century.

All of which is my way of saying that Wednesday Comics is really great and the only complaint I have is the paper quality — something I hope they can correct in the eventual collection.

Anti-Siegel Superman “fans'” arguments are inaccurate and lame

After my last post, I expected to get some comments. But I didn’t expect them to be quite as lame as this one I got from someone named “Media Monkey Ninja.”:

I agree, the heirs are going to be the “REAL” death of The Mam of Steel. I’m not a huge Superman fan (I’m more of a Batman kinda guy), but The Boyscout is an American icon. If there is no Superman, what character is going to uphold Truth, Justice, and the American way. I’d hate to see this happen to any copyrighted character that is this loved by millions. I say if you work for a company and you create copyrighted material while working at that company. The copyrighted material should be owned by the company. If someone whats to have complete copyright ownership, they should create the character solely by themselves while working solely for themselves. That way no company can lay claim to your copyrighted material.

And this is exactly what I was arguing against — fans whose instincts are completely counter-intuitive to the facts of the case (assuming they know the facts, which this poster does not).

So let’s start from the top and try to explain this to anyone who may be interested in actually understanding what’s going on and have some interest in actually learning something. It’s distressing to get such comments, because I generally think comics fans are smart people. And I’m not saying this because “Mr. Ninja” disagrees with me — but if there’s a good moral and legal case for Warner Bros. to not share proceeds from Superman with the Siegels under the current law, I have yet to hear it. And, “DC may stop publishing the Superman comics I so love” does not qualify because no one with any real knowledge of this case or authority at Warner Bros. or DC has even suggested that would happen.

But let’s get into the details of why this kind of this panicky, selfish, pro-corporate position put forth by “Mr. Ninja” is complete bullshit.

First, let’s review copyright law. The United States Constitution states in Article I, Section 8, Clause 8:

The Congress shall have Power [. . .] To promote the Progress of Science and useful Arts, by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries.

What’s key is the “limited Times” element, which has constantly been extended from the original 14-year term with a single 14-year renewal to the current law which establishes copyright for corporate works made for hire at 95 years and individual copyrights at 70 years after the life of the author.

All works eventually fall into the public domain. This is important to society and to education — the works of Shakespeare are public domain more than 400 years after his death. The benefit to society of his work being freely accessible outweighs the interest of whatever distant descendant (and he has none) may have in milking it for all its worth. Most works in the public domain are not well-known, and being free increases the likelihood that they will be used, republished and generally benefit our society.

At the time of the creation of Superman in the mid-1930s, the law stipulated a term of 28 years for copyright that could be renewed for an additional 28 years. Copyright was bestowed automatically upon the creators, which applies directly to Siegel and Shuster. As teens, they created the character of Superman and his world, and spent years trying to get it published before Detective Comics Inc. bought the material to appear in Action Comics #1. By paying Siegel and Shuster the grad total of $10 a page — $130 total for 13 pages of art and story — DC acquired all rights to the material therein. That was a transfer of copyright, from Siegel and Shuster, to Detective Comics Inc., which is distinct from a work made for hire, in which a company hires people to create material for it. Most Golden Age and Silver Age comics qualify as work made for hire. Stan Lee was employed as editor of Timely/Atlas/Marvel when he came up with the typed plot for Fantastic Four #1 and hired Jack Kirby on a freelance basis to draw it. That’s a quintessential example of work for hire.

The original deal between Siegel and Shuster was iron-clad and held up more than once in court — in DC’s favor. The pair tried to reclaim the copyright to the character in the 1940s and were rebuffed by the courts. They tried in the mid-1960s to argue that they had the first right of renewal of copyright, only to have the courts rule that that right had been sold along with all the others in the original transaction. Under that deal, the Superman material in Action Comics #1 would have entered the public domain in 1994 — more than 15 years ago, for the math impaired among you. Each subsequent issue of Action Comics and Superman would have lost its copyright over time and we’d now have all the Superman material from Action #1 through 1953 in the public domain.

But that deal — which I think is quite reasonable and should remain the standard term for copyright — was no good for the corporations that held copyrights to the likes of not just Superman, but Popeye, Mickey Mouse, Tarzan, Sherlock Holmes and countless others. So, enter the copyright act of 1976, which was the most significant revision to the copyright law in the nation’s history. It not only extended copyright terms, but in a rare show of justice adjusted the law to compensate folks who had sold copyrights that, due to the extension, were now more valuable than they were when originally sold. So to make up for the fact that companies like Disney and DC Comics now had decades more to exploit characters they had acquired, a complicated clause was put in that allowed for the original copyright owners to possibly benefit from the longer terms by terminating the transfer of copyright.

So now comes a common complaint from the anti-Siegelites: If they signed over the rights, they signed over the rights and have to live with that mistake no matter what. But this ignores not only what I stated above about the change in the copyright law, but also the entire area of contract law. No matter what kind of contract you sign, it’s subject to copyright law, i.e., you can’t make a contract that contradicts the law. So the revisions to the copyright law that allow that allowed DC to keep the Superman contract beyond the original term, also allow the Siegels to terminate the original transfer. Still, some seem to think that’s unfair — to DC. But anyone who’s ever signed a contract, be it a lease or rental agreement or deal to buy a house or whatever, will come across a clause that states, essentially, that should any clause in a contract be found illegal that the legal elements will still apply. That should indicate to the vast majority of people that contracts are subject to law. You can’t, for example, contract someone to commit an illegal act and then sue them for breach of contract. The contact, despite the fact that both sides agree to it, is not a legal contract.

So what does “Mr. Ninja” mean when he calls Superman an American icon, and says that he hates to see this happen to any copyrighted character beloved by millions? His position, whether he means it or not, is that the corporate right to copyright is absolute and should never be questioned. Which not only runs counter to the Constitution and copyright law, but also the very truth and justice he says the Superman character stands for. Justice, in essence, is another word for fairness — and who can say it’s fair for DC Comics to have exploited the character of Superman for immense profit for more than 70 years, 15 years beyond the original copyright terms, and then not have to honor a part of the law that says the Siegels as the heirs of the original creator deserve to share in those profits?

What’s missing, of course, is the American way, which apparently is to bow to corporate interests at every opportunity and to support DC’s decades-long piss poor treatment of the Siegels, which included all kinds of demeaning treatment, blacklisting and persistent efforts to deny any legal claim they have to the millions — if not billions — of dollars DC has earned from the character in the past seven decades.

The other point “Mr. Ninja” brings up is that if you want control of your copyright, you shouldn’t create it for a company. Ignoring the factual error — Siegel and Shuster created Superman long before they took it to DC and never created it “for” the company or at its behest — the technology of publishing and the business realities of distribution at the time made it near impossible for a pair of newcomers like Siegel and Shuster to publish their idea without going to a comic book publisher or comic strip syndicate. No comic book publisher of the era let any creator keep the rights. And only the most powerful or business-savvy of the comic-strip artists — like Milton Caniff in comic strips or Will Eisner, who kept the rights to The Spirit comic book inserted in newspapers at least in part because he was a good business man and wasn’t the first to demand and get it — were able to retain their copyrights. Siegel and Shuster, proposing an outlandish idea that was completely untested, had no such leverage.

Which brings us to another point, which is that you can’t determine the value of the copyright to an intellectual property before it hits the marketplace. Publishers have always liked to play the odds and use the failure of the bulk of their ideas to justify stealing the ones that do work. But that’s hardly fair and it’s even arguably bad business. Would the Harry Potter books have become the sensation they are now if the publisher had treated J.K. Rowling — now one of the richest women in the United Kingdom, if not the world — even half as badly as DC treated Siegel and Shuster? They certainly would not be as creatively rewarding for the millions of fans who believed in them to preorder and line up to buy each book in the series the moment it was released. But that’s not how corporations and the small minds that run them think.

At its core, what trolls like “Mr. Ninja” seem to be most afraid of is change. That the victory the Siegels have already won will somehow change or even end the parade of Superman material from DC Comics and Warner Bros. they have come to love in an almost fetishistic sort of way. Which is the most embarrassing part — because Superman remains a vital and extremely viable commercial property. That DC and Warner Bros. would balk so thoroughly at having to share their profits with the heirs of the creators after more than seven decades of exclusive and extremely profitable exploitation is the height of corporate greed. It’s also eminently excusable, justifiable and even admirable in most circles of American society and, apparently, even among fans for whom the worship of the character through the purchase of stuff is more important than the truth and justice they believe the object of their affection represents

Fans’ anti-Siegel position in Superman case is frustrating

I’ve had more than my share of frustrating moments this week — Why, yes! I have been dealing with the health care industry. How did you guess? — nothing upset me quite as much as getting a message from the DC Comics Movies Group on Facebook that included the following bit of blood-boiling idiocy:

In saddening news, if the heirs of Siegel and Shuster have their way Superman will die in 2013 and DC will cease publication of all related Superman comics. Talk about punch to the collective American nutsuck, right?

I instantly sent a message back to the moderator, Allynd Dudnikov, explaining his claim was factually challenged in the extreme and that I was leaving the group immediately because of it.

What he’s talking about is the most-recent development in the ongoing legal proceeding between the heirs of Superman co-creator Jerry Siegel and DC Comics, which produced a minor victory for the publisher and its parent company the other day. But I continue to be amazed at the number of people who profess to be fans of Superman in particular and comic book superheroes in general who propagate this idiotic notion that Warner Bros. and DC Comics are somehow the injured party in this dispute and that the Siegels are opportunistic and greedy people out to deprive the fans of the character they’ve come to know and love.

I’ve written about this before and there are plenty of great sites on the web that recount the facts and provide the original documents (which are fascinating reading and highly recommended.)

I’m not an attorney, but what I undstand from following all is this is that the court decided so far is that his heirs have successfully terminated effective in spring 1999 the transfer of Jerry Siegel’s half of the copyright to the Superman story published in Action Comics #1. That means DC owes the Siegels a share to be determined at trial of the money the character earned in the time since the copyright transfer was reclaimed. Similarly, the estate of Joe Shuster has an opportunity to reclaim the other half of the Action #1 copyright in 2013. Should Shuster’s estate succeed, then DC will lose the complete copyright to that original story and will have to license the rights to it back from the creators to use the elements it introduced or to reprint that story.

This most recent ruling states that when the trial to determine the amount of money owed to the Siegels, it will include only the profits earned by DC Comics, and not of Warner Bros. as a whole. The Siegels had argued that the companies are one and the same — a claim the judge rejected. That means the Siegels’ share will come out of a smaller pie, but it’s still coming.

But it doesn’t mean the end of Superman as he exists today — or will exist tomorrow. While Action #1 introduces some of the most significant elements in the Superman mythos — the orphan sent to Earth from outer space, the alter ego of newspaper reporter Clark Kent, the love interest in Lois Lane, the basic costume and powers such as strength, invulnerability and leaping tall buildings — everything that came after Action #1 is solidly work-for-hire owned lock, stock and barrel by DC Comics for a full 95 years.

And I can’t see it making sense for DC or Warner Bros. to stop putting Superman content out there because they have to pay a percentage of the character’s profits to the Siegels. A percentage of the profits is better than no profits. And neither Warner Bros. nor DC is going to go out of business because the courts say they have to pony up to the Siegels. As Harlan Ellison, a wise and smart man — as well as a terrific writer — said about one time the studio asked him to work without pay: “What is Warner Brothers, out with an eye patch and a tin cup, begging for money?”

As I’ve said before, what’s really shameful in all of this is that this conflict was, in my opinion, unnecessary. Warner Bros. got off to a good start in the mid-1970s by restoring Siegel and Shuster’s credit and establishing an annual stipend. Had they gone a bit further and given them a sum that would have been small for so large a conglomerate but lavish for Siegel and Shuster’s final years. Even just making a big deal of the pair — sending them to festivals, comics shows, putting them on TV every now and again — I think would have done a lot more to put this dispute to rest than taking a hard position that may make good legal and business sense but is morally and ethically bankrupt.

Publishers’ shabby treatment of the folks who create and give life to the comic books we love is truly the great shame of the industry. And it’s not just folks from the past, like Siegel and Shuster, Jack Kirby or Alan Moore who are the sole victims. Ask Hero by Night creator DJ Coffman how work for hire worked out for him at Platinum Studios. And as it becomes harder and harder to make money solely by publishing comics, many of the gains made in the 1970s, 1980s and 1990s by folks like Dave Sim, Peter Laird and Kevin Eastman, the Image boys and Neil Gaiman have been pushed back by publishers who need those licensing and movie option dollars to stay in business. A quick look at the indicias and copyright notices on publishers that once used their creator-friendly deals as a selling point with fans will reveal a lot of shared copyrights — and I’ll give you one guess which party has the majority share. I expect this to get worse as more and more people create content — comics and not — with no sense of the lessons learned by the likes of Siegel and Shuster and have to learn this unnecessary lesson all over again.

I have had creators tell me revised contract terms have prompted them to stop working with publishers they had long worked with and take their work to houses like Image, which along with Fantagraphics and one or two other independent publishers, are perhaps the last bastions of creator ownership in comics.

What amazes me is that so many people buy the line that Warner Bros. and DC are entitled to make as much as they can off of Superman without any kind of legal or moral obligation to the Siegels of the world. It’s some strange kind of American corporatist thinking that gives all the power and rewards to the corporate executives who exploit a work and cuts out completely the creative people elements that give a character and a story life in the first place. (Again, I’ve been dealing with the health-care industry in a relatively very minor way this past week. It’s clear and logical to me that if someone is in the position of benefiting themselves, the company they work for or their investors by denying care, then making such a decision even in the face of overwhelming evidence to the contrary is inevitable. And there are such people making that very decision at every level of the American health care system. No wonder the industry has become a black hole for money and morals.)

Given the United States is a country that, particularly of late, has sadly been more pro-business than pro-people, I’m not surprised to see the attorneys and execs for Warner Bros. acting this way. But I wish the fans of Superman, who represents an ideal of fairness above all else, were better represented in the online chatter than by this kind of remark, which exudes above all else a selfishness and short-sightedness that the Man of Steel, were he real, would hardly approve of.

Page 13 of 19

Powered by WordPress & Theme by Anders Norén