A longtime showbiz journalist and fan's thoughts on comic books, movies and other cool stuff.

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Marvel Recaptures ‘Star Wars’ License; Can It Recapture the Magic?

Star Wars #107 (Sept. 1986), the final issue of Marvel’s original run of Star Wars comics.
I really want Marvel to get Jo Duffy and Cindy Martin back and restart with Star Wars #108. 

After more than 20 years of publishing Star Wars comics, Dark Horse will give up the reins as Disney hands the license for the mega-franchise back to Marvel, the company that had it in the first place starting in 2015.

This move was absolutely no surprise to anyone after Marvel parent company Disney acquired Lucasfilm and the entire Star Wars property last year. But it’s a big change for fans of Star Wars comics given the job Dark Horse has done for many years on the property.

I grew up with the original Marvel series and collecting it was my gateway into the entire comics medium. Those comics have many quirks that came from being produced on a monthly basis in and around the original trilogy release. That meant Marvel had odd obstacles to the series, like being unable to resolve the major plot points of the movies and forcing them to avoid direct confrontations with Darth Vader or have the rebels race off to rescue Han Solo.

But there was some excellent work done in there that had real energy and remain good comics. I particularly liked the long run of Archie Goodwin and Carmine Infantino, which gave us the “Waterworld,” “Wheel” and “Valence the Hunter” storylines; the excellent run by David Michelinie and Walt Simonson that introduced Shira Brie and turned Luke into a traitor; and the final run by Jo Duffy and the delightful art of Cynthia Martin that was sadly cut short when Lucasfilm basically mothballed all Star Wars licenses in the mid-1980s. This was good stuff and I’d like to think Marvel could once again do a good job with Star Wars.

But Dark Horse and its approach of many miniseries and filling in the millennia-long history of the Galaxy Far, Far Away seems more in synch with what modern fans want from Star Wars comics. When Dark Horse began its Star Wars comics — picking up the Dark Empire miniseries that had originally been in the works at Marvel’s Epic line — it really was a huge part of an entire Star Wars renaissance that, along with the Timothy Zahn novels, reminded people how much fun this stuff was. It also took the entire canon more seriously and Dark Horse clearly put a lot of thought into its Star Wars comics and a lot of effort into the execution. There long ago were too many Dark Horse Star Wars comics for me to want to keep up with, but every year or so there would be something cool to pull lapsed fans back in. I’m thinking in particular of the very cool adaptations of the Zahn novels and, more recently, the Brian Wood series and the current miniseries adapting George Lucas’ rough draft screenplay into comics form.

I’ll be sorry to see the end of the Wood series in particular, but at the same time Marvel might be able to bring some raw energy and more focus to Star Wars comic-dom. Plus, I’d love to see a Marvel Omnibus edition of the old series. I’d have to dig deep and splurge for that one.

Random Notes: TV Comics, Back Issues and a 1990s Flashback

Sons of Anarchy #1

* Lots of TV shows (of the prestigious variety!) have been making the jump into comics, with Boom! putting out a very cool Sons of Anarchy series and Marvel taking Dexter on a tangent with a series by the character’s creator Jeff Lindsay and a second coming soon. That’s in addition to The X-Files: Season 10 series that’s more like the sort of thing you expect to see in comics. Sons of Anarchy is a show I’ve only tangentially watched, but I enjoyed the comic quite a bit.

Dexter #5

Marvel’s Dexter series was quite good and a lot better than the last few seasons of the Showtime series. I read the first Dexter book a few years back after Showtime dropped a copy in the gift bag from a Dexter TV show party at Comic-Con and really enjoyed it. Turns out there’s a long-running series of books that take Lindsay’s original idea in a different direction. Lindsay is enjoying doing comics (at least he said so on his Reddit blog). It’s always interesting to see creators from other fields tackle comics, and I think comics could benefit from more novelists jumping into the fray to counter the overdone screenwriting influences and the decompressed storytelling it inspires.

As for The X-Files: Season 10, I still think writer Joe Harris is doing a good job and it’s cool that creator Chris Carter is pitching in, too. I don’t think this show will ever quite re-capture the same zeitgeist it did in the 1990s, but it is nice to revisit the characters and ideas in comic book form, which has a bit more kind to the series than the big-screen sequel of a few years back.
Grendel #1

* I visit my old stomping grounds in Arizona once or twice a year, and finally managed to make time for a visit to All About Books and Comics. I used to frequent the store during summers in the late 1980s and early 1990s, and always enjoyed the depth of the back issue selection in particular. I’m happy to report that hasn’t changed a bit, and a good portion of the store was devoted to selling inexpensive packs of classic comics runs from the past 30 years or so. I snagged a batch of Captain Canuck originals and the first 10 issues of Comico’s Grendel series, as well a lengthy run of the original Power Pack run — all for a great price. I briefly chatted with owner Alan Giroux about the old days and how much we both like shops that stock lots and lots of back issues. I am grateful that Los Angeles has so many great comics shops, but one that stocks back issues like All About is at this point just another item on my want list.

Shade: The Changing Man  #1

* Also in Arizona, I found some boxes of old Star Trek and V paperbacks from the late 1980s and early 1990s, along with a few relics from the speculator age of comics: three sets of X-Force #1, three sets of X-Men #1 and polybagged black cover and green cover copies of Spider-Man #1. I also found a poster from Atomic Comics’ 1993 Mega-Jam, signed by a ton of creators, including the late Steve Gerber. I don’t remember where it came from, as I didn’t attend the event, but it’s totally extreme, dude. And just to show I don’t have completely horrible taste, this box also included most of Steve Ditko’s 1970s DC Comics series Shade: The Changing Man. That was some funky, weird, cool stuff.

‘The Wolverine’: A Lot More Good Than Bad

I’ve been thinking about The Wolverine, which I caught at a morning screening — it’s what you have to do when you have a toddler! — on opening weekend.

There’s a lot to like in this movie, but it’s far from perfect. The movie’s been out a few weeks now, so I’m going to talk about stuff that qualifies as spoilers, so consider yourself warned.
Here’s the pro side:

  • This is the most faithful adaptation of a Marvel comic-book story to come to screen so far. There are deviations from the 1982 Wolverine miniseries it’s based on, but I was surprised by how much of that story was kept intact. 
  • I liked that the female characters were interesting. Yukio in particular is a favorite of mine from the original comic. And while she’s not quite the same character here, she played a major role in the story and held her own quite well. Mariko didn’t fare quite as well. I never fully bought the romantic connection between her and Logan. The comic version, despite its hokey elements, is a bit more convincing. 
  • The end tag previewing next summer’s X-Men: Days of Future Past was terrific. Patrick Stewart is back! So is Ian McKellan! I am now very much looking forward to that pic and find myself hoping Bryan Singer can really pull off an amazing movie that not only heals some of the wounds left by X-Men: The Last Stand, but also unifies the whole franchise and gives it an exciting way to go forward. My biggest concern is living up to the impact of the original comic book story, which has to be significantly fleshed out for a feature film.
  • I liked that there was a lot of Japanese spoken in the film, both with and without subtitles. 
  • While Viper was probably the least necessary addition to the movie, I really liked Svetlana Khodchenkova in the role. She had just the right amount of sexy sinister for a character like that.
  • The posters with the Japanese style artwork are great.
Here’s the con side:

  • After a very satisfying and interesting set up, the final act is so conventional as to be boring. The Silver Samurai, as done in this movie, was far less interesting than in the comics. The big reveal of Harada as being inside the big robot suit is just plain dull and has almost no emotional impact.
  • I wish more had been done to play up the love triangle of the original comic, with Yukio being an obvious and very willing match for Logan, who just can’t get over Mariko. That was a nice touch in the comic that this movie could have used a bit more of.
  • Viper is not well integrated into the story. She seems pretty unnecessary and her power is oddly portrayed and never explained. I don’t recall Viper having any powers in the comics. But I do remember she somehow convinced Wolverine to willingly marry her for some reason. (I remember it was in Chris Claremont’s return to the character in Wolverine #125-128 or so, but not the reasons behind that twist.) That might have been a more interesting element to play with here.
  • I hate the ripping out of Wolverine’s claws. The bone claws, in a word, suck. I always thought the bone claws were the lamest thing ever done to the character. My problem with it is it makes absolutely no sense. We were told for decades that the claws were housed in some kind of bionic mechanism, which must have been confirmed by all the medical exams done on Logan by everyone from the Sentinels (as far back as The Uncanny X-Men #98) through the Shi’ar and onward. Even in the original Days of Future Past storyline, when the Sentinels burn off Wolverine’s flesh, you can see the manmade mechanism that operates his claws in his bones. Of course, that’s a future timeline Wolverine, so it’s easy to explain away. But that doesn’t mean it’s still not a stupid idea.
  • No credit whatsoever for Chris Claremont, Frank Miller or Josef Rubinstein for coming up with the original comic-book story. Even more interesting, it appears Claremont doesn’t get even a token payment, while Len Wein, who officially created Wolverine but had little to do with the character as he exists today, did.   
The Wolverine looks like a solid but not spectacular hit. So far, it’s made about $113 million at the domestic box office and about $195 million overseas, for a decent total of $308 million on an estimated budget of $120 million. Anticipation for X-Men: Days of Future Past is running high, and it’s clear Fox is going to continue to develop and release X-Men movies on a regular basis, thus preventing the rights from reverting to Marvel. The series appears to be on the upswing, with the well-received X-Men: First Class and now The Wolverine getting fans past the disappointments of X-Men: The Last Stand and X-Men Origins: Wolverine

I would love to see the franchise move past prequels and into new, fresh territory with new characters, new villains and new scenarios. After The Wolverine, it’s looking more likely than before, and I think fans of the comics and the movies can be glad of that. 

Catching Up with the X-Men, Part 2


It’s interesting that X-Force, once the most laughably unnecessary re-launches in X-Men history, has become surprisingly fertile ground for the franchise in the past five or six years. Beginning with the Craig Kyle and Chris Yost revamp of the team as a covert operations unit for the X-Men, X-Force has been a consistently good and interesting read. (I will exempt the X-Force: Sex and Violence series, which painfully included not-so-subtle scenes of Domino offering — and giving – oral sex to Wolverine.) 

Marvel Now! turns X-Force into a franchise with the franchise, splitting the idea into two books: Cable and X-Force and the second series of Uncanny X-Force.

Starting with Uncanny X-Force, the covert ops concept mostly continues here, though with a mostly new cast including Storm, Spiral, Cluster and Puck along with returning mainstay Psylocke. This is a pretty messed up bunch of characters, with Psylocke having serious issues with Spiral over that whole blinding and bionic eyes episode way way back somewhen in the character’s Marvel UK days. And then Cluster is a clone of Fantomex — and is in some way romantically involved with him.

Writer Sam Humphries does a nice job keeping things fun and action packed, but what I liked the most was the dominant role for Storm. I’ve said before that the character has seemed frequently lost since Chris Claremont left the X-Men in 1991, but reading Humphries version, it’s almost like she never left. I do have reservations about Puck, a character I always liked best when Byrne wrote him in the original Alpha Flight run. I really despised the ridiculous origin Bill Mantlo came up with for the character, where he sacrificed his full size body to keep a demon genie trapped inside himself. Mantlo’s run on Alpha Flight remains atop my list of Most Destructive and Regrettable Runs.

But, I digress. I like that Humphries makes Puck fun again, but I’m seeing near enough “eh’s” in his dialog. Also, I don’t recall him ever being quite so cosmopolitan, or even being from Saskatchewan. I always thought he was from Toronto, but whatever.

Oh, and Bishop is in the book, too.

The art is very solid and nice looking, with the vastly underrated Ron Garney on the first batch and the last couple of issues by Adrian Alphona of Runaways fame. I also like the redesigns on the costumes, with Psylocke in particular getting a nice full-body redesign that finally gets her out of the purple bathing suit Jim Lee designed in 1990. Overall, this is an entertaining and solid book, although I wouldn’t say it’s setting the world on fire.

Cable and X-Force on the other hand reads more like a straight Cable book. That’s not to say there’s not good stuff going on with the other characters, especially Colossus, long one of my favorites. But the supporting cast, which includes Domino, Forge, Doctor Nemesis, Hope Summers and Boom Boom is pretty nondescript. Domino and Boom Boom never really stood out as especially interesting characters, while Forge has lacked direction since 1987’s Fall of the Mutants and Doctor Nemesis has always seemed like a bad caricature of Warren Ellis, if Warren were a member of the X-Men. This book comes in second to Uncanny X-Force for me, saved in large part by the excellent artwork of Salvador Larocca, who has long been one of the better pencilers at Marvel.

Moving on to Wolverine, there’s two new series here, including a new main Wolverine title by Paul Cornell and Alan Davis, and Savage Wolverine, which looks to be more of an anthology series in the mode of Legends of the Dark Knight. On Wolverine, Cornell and Davis do a solid job of telling a good Wolverine story in more of the superhero mode. Davis’ art is always worth looking at. Cornell’s story works mainly as an action piece, giving Wolverine some cool stuff to do like bring down an airplane before it hits Yankee Stadium. If we’re going to have this many Wolverine comics, at least these are a bit of fun if not much else.

Frank Cho writes and draws the first five issues of Savage Wolverine, which feature Logan in the Savage Land with Shanna the She-Devil. That gives Cho a chance to draw what he is best known for — attractive, well-endowed women. The story is not bad, but it’s definitely on the lighter side of Wolverine. A bit of humor is always welcome in comics as grim as the mutant books often are, I just wish the attempts weren’t so clumsy and were a bit more, you know, funny. This is a lot of eye candy, and it’s really nice looking eye candy, and there’s nothing wrong with that.

Savage Wolverine #6 features a new creative team, this time writer Zeb Wells and artist Joe Madureira. As you might expect with Joe Mad back on an X-book, this feels like a nostalgia trip back to 1997 or so. I overall like Madureira’s art, which is expressive and shows the influences of animation and video games. But there’s a cartoonish quality to it that has always seemed at odds with the general grimness of its tone. Anyways, this so far features Wolverine teaming with Elektra and Spider-Man and the Kingpin’s in there, too, along with some new characters. It’s a fast-paced comic with lots of fun quips and cool posing and it’s a reminder that not everything about 1990s superhero comics were bad.

The light — with that being a very relative term when it comes to X-comics — tone of the Wolverine books is interesting given the thing that made the character popular in the first place was his edgy elements and the promise of real violence. I don’t think a Wolverine book needs to be graphic, necessarily, but nothing about the character really stands out or works the way it could without more serious elements. Wolverine was always all about pain — managing his own and inflicting it on others. He should always be a bit uncomfortable and out of place, and these tales are awfully safe. This is certainly nothing new in the way Marvel has managed the character, but with so much of the company’s output reading very solid and entertaining these days, it’s a shame they couldn’t take a little bit more of a chance with these books.

Catching Up with the X-Men, Part 1

All-New X-Men #1

The most well-read post I ever put on this blog was one that went up Feb. 23, 2012, in which I talked about breaking my 26-year weekly superhero comic-book habit.

More than a year later, I find myself drawn back to superhero comics, though not as much as I have been. I’ll start by saying I’m just not into DC’s The New 52. I’m sure there are some good books in the line, but nothing I’ve seen inspires me to invest the time and money required.

Pretty much the only thing that can get me to plunk down my coins and invest my time are my two favorite Marvel franchises: X-Men and Avengers. For me, X-Men was always the best idea Marvel had. I may have said this before, but it bears repeating: X-Men is at heart a science-fiction concept dressed up with superhero conventions. As such, it has a depth to it that straighter takes on the superhero genre generally lack. It certainly has helped it maintain a hold on my imagination and has the ability to suck me back in, repeatedly, throughout my life.

I stopped reading X-Men comics twice before. The first was in 1995, when the Age of Apocalypse came along at a time when my discontent with the X-Men titles in those post-Chris Claremont years was at a high. Like The New 52, it made a great jumping off point. It lasted a little more than a year before I was sucked back in around The Uncanny X-Men #332. And it didn’t last long — I was gone again by the time the Onslaught crossover arrived only a few issues later. This second absence lasted, again, about a year or so before I came back on board. The second return was aided by my move to California in 1996 and the discovery of numerous cheap back-issue sources that made it easy and fun to fill in the gaps in all the various series.

So it was again that, after the horrid event called Schism and the inevitable re-launch of The Uncanny X-Men after 544 issues, that it was again time to say good-bye. And, again, it held for a little more than a year before access to cheap back issues overcame my resistance and pulled me right back in.

The break has, overall, been good for me and I come back to the X-Men family of books with fresh eyes and a new appreciation for how much they’ve managed to improve in my absence. While they are in no way great works of art or classics of the genre or medium, the X-Men books have become a rather enjoyable line of comics. More than at any time in recent memory, the various books have — for the most part — a reason to exist, some kind of point to them, and are nicely executed in both script and, especially, art.

I have to give kudos to Marvel for double shipping series like All-New X-Men and Wolverine and the X-Men. At first, I thought that would just be too much, but it turns out to make those series even more engaging because there’s a decent new episode coming out pretty much every week. I have heard some store owners complain how difficult it can be for them to handle orders on those titles, but overall they seem to sell well enough that no one’s nose is too far out of place.

Having recently read through pretty much all the Marvel Now! issues of nine different X-Men series, I’ll run though them all very quickly. This will take more than one post and spoiler warnings are in full effect for those who haven’t read these books.

All-New X-Men #11

All-New X-Men is the book I was fearing the most. Why? One word: Bendis. As Marvel’s go-to writer, Brian Michael Bendis has had a pretty amazing run overall at Marvel, though I found his work on the various Avengers titles became too, well, cutesy, for lack of a better word. I’m not a big fan of the kind of rambling, pop-culture filled dialog that Bendis likes to fill entire issues with when he can. I thought that stuff worked great when Bendis did his own comics, like Goldfish, Jinx or Fortune and Glory. But he’s surprised me here with more action-oriented stories and a good focus on character.

The premise of the book is, however, pretty silly. It starts with Beast thinking he’s dying (he really just evolving again) and picking up on something Iceman says about how the young Scott Summers would never become the monster that the current Cyclops is. So he goes back in time and brings the original, teen-age X-Men into the present. What’s amazing is that this is nowhere as bad as it sounds, and is actually pretty good. The jokes about anachronisms are kept to a minimum, and the younger versions all come off as very interesting takes on the characters, especially Jean Grey. That last part is even more astounding given how long it’s been since the ever-morphing Jean has been interesting.

What really helps this book is the art, most of it by Bendis’ former Ultimate Spider-Man collaborator Stuart Immonen with inks from Wade von Grawbadger. The other artist in the rotation, David Marquez, is up to the task of keeping the book moving along at a quick pace and maintaining the slick look Immonen and von Grawbadger have established.

So far, the original team has met its older versions (the ones that are still alive — sorry, Jean!), the Avengers, as well as enemies like Mystique, who don’t always appear as bad at first to the young, time-displaced mutants. After 11 issues, I’m not sure exactly where this title is going or what its long-term prospects are because it seems clear the teenage X-Men have to return to the past at some point or else completely change the timeline and invalidate years of X-Men stories (not a good idea; see the Spider-Clone saga for reference).

Uncanny X-Men (Vol. 3) #1

The flip side comes in the relaunched Uncanny X-Men, known as Vol. 3. This book follows Cyclops’ team and features some interesting character dynamics, especially with Magneto. The art by Chris Bachalo, with help from Frazier Irving, is worth the price of admission all by itself. The stories are moving along slowly, but there is a nice counter point to this comic — it complements All-New X-Men without making either series redundant.

X-Men: Legacy (Vol. 2) #1

X-Men: Legacy is the one book I decidedly did not like after reading the first four issues. This series is about David Haller, a.k.a. Legion, the son of Charles Xavier whose mind is full of split personalities, each with its own power. While I like the craziness the cover designs promise, this is just not a character I’ve ever found interesting and an entire series about him battling with his inner demons — and is largely disconnected from other X-Men series — just doesn’t cut it for me.

X-Men (Vol. 4) #1

The simply titled X-Men (is this Vol. 3 or Vol. 4? I can’t remember!) from writer Brian Wood and artists Olivier Coipel and Mark Morales got a solid launch from the apparent novelty of it being a team of all-female mutants. Of course, Wood has his own fans and they bring some high expectations to this title, most of which he easily meets. The debut issue focuses on Jubilee, apparently no longer a vampire. She’s on the run with a little baby and turns to the X-Men for help. She gets it from Storm, Kitty, Psylocke, Rogue and Rachel Grey. That’s a good lineup for an X-Men book, no matter the gender politics, but that’s been the focus of a lot of the publicity surrounding this book’s launch. I happen to like all those characters (Jubilee can be a bit annoying, but she’s better by far than, say, Marrow), and it’s a solid book. I think Storm benefits the most from this title, being a character who really dominated the series back in Claremont’s days and has since struggled to maintain her popularity. I love the return to the old 1980s mohawk look, and the overall take on her is quite promising. Rogue, Kitty and Psylocke all have received plenty of attention in recent years, but I have to say I do like the new costume for Psylocke. Rachel has been a confusing character almost from the start, but I’d like to see what Wood can do with her.

Next: We’ll get into the X-Force and Wolverine titles.

Comic of the Day: Howard Chaykin’s Marvel Premiere #32 (1976)

Marvel Premiere #32 (Oct. 1976)

I’ll be heading down to the comics shop today to pick up Howard Chaykin’s Black Kiss II #1, which I’m sure will be worth the effort. I’ve been on a bit of a Chaykin kick lately, so today I’ll offer a quick look at an oldie I picked up on a recent trip: Marvel Premiere #32 (Oct. 1976), featuring Monark Starstalker!

This is an early effort by Chaykin as both writer and artist, and it unfortunately shows. The good stuff is the artwork, which is sleek and well-designed. It’s pretty unusual stuff for Marvel at the time, though the style seen here would become more familiar with both Chaykin’s later work and Frank Miller’s style on his original Daredevil run. The individual panels and pages are well-designed and look decidedly un-comic-book-y for the era. Chakyin goes heavy on the blacks and it looks most like Chaykin’s work on Star Wars #1. (I believe Roy Thomas stated in an issue of Alter-Ego that I don’t have handy to confirm that it was this issue that prompted the Lucasfilm folks to specifically request Chaykin draw the Star Wars comic.)

While this looks great, it’s a complete mess to read. The story nominally involves a guy named Monark Starstalker, who’s a kind of bounty hunter pursuing a target on a remote planet. It’s a simple premise, but it gets bogged down in clunky exposition intended to inject a sense of reality into this world. The character is a prototypical Chaykin hero: hard-boiled, tough and irresistible to the ladies.

This book is also awfully murky looking — the heavy inks just didn’t translate well into the printing processes used for comics at the time. It’d be nice to see this done on better paper that could present the images more sharply and vividly.

Last issues: Star Trek #61 and Marvel Team-Up #150

For some reason, I’ve always found final issues of comic book series to be of particular interest, especially ones from the pre-Internet, pre-fan press days. I’m always curious to see if there was any kind of attempt to wrap up the series creatively, or whether there was any kind of notice or explanation to readers that the book was going away.

Here is a couple of examples:

Star Trek #61 (Gold Key)

Star Trek #61 (March 1979) was the final issue of the original Trek comics series, published from 1967-1979 by Gold Key. I’ve long been a huge Trek fan and have all but eight issues from this series. (I’m missing 9-11, 14-16 and 58-59, in case anyone is interested in selling to me.) The Gold Key series was a real mixed bag. Some issues featured stories that deviated so radically from the Star Trek style that they are Trek in name only. Others, especially the later issues, were much better. They always featured nice art and, except for a couple issues like this particular one, very cool painted or photo covers. Also, there were no issue numbers on the cover, at least until this issue.

Marvel had long wanted the rights to do Star Trek comics, but was unable to get them away from Gold Key. That changed when Star Trek: The Motion Picture came along in late 1979. Paramount was looking to emulate the success of Star Wars with the picture, and Marvel was by this point looking like a pretty hot partner for this kind of licensing given the huge success of its Star Wars comic. So the plug was pulled on the Gold Key series, with this being the last one.

The story by George Kashdan is pretty entertaining. The Enterprise and the Klingons are both looking to secure a source of dilithium from an alien planet. The mysterious leader of the planet strikes a deal first with the Klingons. Kirk’s not pleased by this, and he’s even less pleased when Spock finds out this dilithium is synthetic and therefore highly unstable. The mysterious leader is revealed to be Harry Mudd, whose scam now threatens to destroy the Klingons’ vessel and start a war between the and the Federation — unless Kirk can stop it. The art by Al McWilliams is nice and polished — it’s clear and attractive and tells the story simply in that Gold Key style. It’s a really fun Trek comic.

And there’s absolutely no indication that it’s the last issue of the title. There’s no letters page, no blurb on the cover, no nothing. I’ve read online that a script exists for issue 62, so the end obviously came quickly for Gold Key’s version of Star Trek.

Marvel Team-Up #150 (Marvel)

Going in the completely opposite direction is Marvel Team-Up #150 (Feb. 1985), which alters the logo to read “The Last Marvel Team-Up,” and features a dejected Spidey in the corner box. The cover itself is a great Barry Windsor-Smith portrait of Spidey and the X-Men as they follow the cover blurbs’ advice and observe “A moment’s silence … before the action begins — .”

The story itself isn’t exactly an obvious finale. Written by Louise Simonson, the story sees Juggernaut go after the Crimson Gem of Cyttorak so he can give it (and Juggernaut powers) to his pal Black Tom Cassidy on his birthday. Black Tom is less than thrilled, and chaos ensues as both Spidey and the X-Men get involved in stopping the destruction. It’s a solid, mid-1980s Marvel comic, which means it has an actual story, competent and clear art from Greg LaRocque and Mike Esposito, and a lot of action. (All things Marvel should think about putting in its current releases.)

There is a blurb on the letters page from editor Danny Fingeroth announcing that MTU is indeed ending, but will be replaced by a new series called The Web of Spider-Man in six weeks. Of course, the “The” was dropped, and Web had a long life of its own.

Get ‘Mutant Cinema” for your Kindle – FREE!

Just wanted to let folks know my Sequart book, “Mutant Cinema: The X-Men Trilogy from Comics to Screen” is available for download on Kindle for free. How can you not want to read it with a cool cover like this one, from artist Kevin Colden?

Click here to go straight to the download page!

Don’t dawdle, check it out now!

And as an incentive, the first five folks to email me with a link to a review (good or bad) on Amazon or elsewhere of the Kindle version will get a FREE surprise comics treat from the extensive haul in my garage.

‘Avengers’ Shows Superheroes No Longer Need Comics

Iron Man (Robert Downey Jr.) soars through the New York skyline in Avengers.
Since I’m writing about the visual effects on Avengers for an upcoming issue of Animation Magazine, I got to see the movie last week at the Disney lot and found the movie to be very, very entertaining. Avengers is a huge movie, with nearly every cent of its reported $220 million budget up there on the big screen, and the deft handling of the story will earn it a huge audience and huge box office to go with it. 
Not only does Avengers successfully adapt the comic book series to the big screen, it actually improves on it. There’s no way that even the the best issue of Avengers ever published can really compete with the movie for the time and money of a modern audience. This poses a problem for those who make, publish, sell and read comics because it removes one of the few great selling points of the medium: That comics can tell stories on a scale and scope that movies cannot. And that is no longer true.
It’s also hard to argue with the math. According to data presented at the 2011 ICV2.com Graphic Novel Conference, the entire comic book industry posted combined sales of single issues and graphic novels in 2010 of $635 million. (This was the last year for which I could find info for — and that revenue was down from 2009. If anyone has more current info, send me the link.) By contrast, Avengers is now expected to cross the $500 million mark by the end of its first weekend playing here in the United States (it opened last week in a number of international markets to huge impact), and seems destined to easily become a billion-dollar grosser just at the box office. That doesn’t include ancillary revenues such as merchandise and licensing, and the long life the movie will have in home video formats from now until the copyright expires under current law in 2107. 
Basically, this one movie will likely generate more than double what the entire comics industry did in 2010. Add in what The Dark Knight Rises is likely to make, as well as The Amazing Spider-Man, and these three movies will lap the comics biz many times over in a single year. 
In the 1980s and 1990s, fans often said that good comic book movies would put the world on notice that the comics they were based on were good enough to check out, and the new readers — and respect — would just roll on in. With the former now reality, the latter looks less and less likely. 
Thor (Chris Hemsworth) and Captain America (Chris Evans) fight on in Avengers
After Avengers, what’s left for superhero comics to do? Will anyone who likes this big, bold and fun superhero flick be at all impressed by the latest $4 an issue yak-fest from Brian Michael Bendis? Or want to dig through endless crossovers and convoluted back story? I doubt it. 
Just as I also doubt that Marvel or Disney will in any way alter the way they go about publishing comics these days. It seems that, as long as publishing keeps making money and keeps viable Marvel’s many copyrights and trademarks in the marketplace, they’ll keep publishing comics. 
I’m more concerned about the state of the former, though. I don’t see the market for print comics increasing in any significant way any time soon. The distribution is way too spotty, the cost of a comic too high, and the content of the superhero comics put out by Marvel and DC too narrowly focused on the niche that is the direct market. 
Captain America (Chris Evans) and Tony Stark (Robert Downey Jr.) confer on the SHIELD Helicarrier in Avengers.
Digital distribution is the obvious future for pretty much any medium that has not already embraced it. I myself don’t care to read comics on my phone or computer, though I would like to try it on an iPad some day. And while publishers have done a much better job getting comics out there for sale digitally, I think the content is going to remain a big stumbling block for all the reasons I cited above. Just porting over the niche-oriented direct market content won’t attract a mainstream audience. The content must be tailored to the format and the medium, and it appears most comics companies are barely even acknowledging this question, let alone dealing with it.
The comics must be better, much better, than they are now, and tailored to the audience that a movie like Avengers appeals to in order to have the first chance of expanding readership.

‘Captain America,’ ‘Punisher’ and ‘Daredevil’ relaunched with unexpected style, substance

Before I delve back into DC waters, it’s been interesting to notice that Marvel has been relaunching a lot of titles lately as well, though without anything like the fanfare that DC has been getting.

In addition to next month’s relaunch of Uncanny X-Men — the very last long-running title from Marvel or DC to get a new first issue — Marvel recently relaunched Captain America, Daredevil and The Punisher. I had started thinking about this piece a while back when only one or two issues of each was out, but now there’s four issues of DD out and three each of Cap and Punisher.

Let’s start with Captain America, which seems to have gotten a new first issue to coincide with the release a few months back of the movie. That’s not a bad move on Marvel’s part, and it’s one I’m surprised they haven’t used to greater effect in the past.

This isn’t much of an introductory first issue, but it really doesn’t need to be. Comics fans know who the characters are and the basic setup, while readers new to the character who saw the movie will be in pretty much the same place. There’s a nice connection to the movie with the first issue opening on the funeral of 91-year-old Peggy Carter that also introduces Sharon Carter, a.k.a. Agent 13.

Unlike most of last month’s DC debuts, Captain America has a very distinct tone and feel to it that is tailored quite well to the character. My original thoughts were that it was a bit decompressed, but on a second read I think it’s far from being the worst offender in that category. The second issue does drag a bit, however, with much of the first half of it devoted to back story before stuff starts happening. The third is another good issue, and writer Ed Brubaker has surprised me by writing comics arcs that are structured like they used to be, with enough going on in each issue to keep me interested.

The best part of this series, though, is the exquisite artwork of Steve McNiven on pencils, Jay Leisten on inks and especially Justin Ponsor on the harder-than-it-looks task of coloring. McNiven does a terrific job of truly choreographing the action scenes. When Cap hurls his shield, you can follow it on its ricocheting path with a clarity that’s usually lacking. And the fights are overall realistic and yet suitable to a character with Cap’s abilities.

Not only that, but the art is pristine in its clarity and full of details that add to the story and not distract. Leisten deserves a lot of credit for doing a fantastic job of old-fashioned inking — making everything look better, sharper and clearer.

Ponsor’s colors also are detailed, and normally I dislike when the colorist adds to the image through highlights and shading that wasn’t there in the line art. But those details are done extremely well, and bolster the excellent palette of colors that Ponsor brings to the book. This is light, airy and clean, where a lot of coloring is dank, dark and muddy.

A few final notes: I like the cover design, which puts the logo front and center and very large so it’s easy to read and, in fact, hard to miss on the stands. The one drawback is that this is one of Marvel’s $3.99 books, and if I didn’t enjoy what I read so much and appreciate the care that went into this book, I’d complain about it a bit more.

Moving on to The Punisher, which boasts Greg Rucka as the writer and Marco Checchetto as the artist. This is a character who seems very tough to write and do well, because most fans have different answers to the questions of how realistic The Punisher should be, how violent and how much he should interact with the Marvel Universe at large. Rucka delivers a solid mix of all three, without ever becoming excessive — a pretty amazing feat in itself.

This opening arc sees the Punisher getting drawn into a gang war after a clash at a wedding kills some 30 people including the groom. Most of the story is told through the eyes of others — the cop who’s slipping info to the Punisher, an aggressive young reporter, and a few of the bad guys. The Punisher himself is scarcely seen in the first issue, but his presence is felt very strongly. By the third, the Marvel interaction becomes clearer with an appearance by the Vulture, who looks a lot different than the old Spider-Man villain I remember.

Rucka definitely writes good crime stories, and this is a very slick, very entertaining crime story with the Punisher at its heart. It’s complemented by some very sharp visuals from Checchetto — an artist I’m not familiar with — and good coloring from Matt Hollingsworth that brings definition to the murky world Checchetto is drawing. Even the production value is high, and the book’s slick paper and high-quality reproduction all add up to a very nice package. As with Captain America, the covers by Bryan Hitch, Paul Neary and Paul Mounts are well designed and eye-catching, with the logo spread very big and very legibly across the top.

The result surprises me. I haven’t read much Punisher in ages, but find this one quite interesting because Rucka’s put enough story into each issue to make it so. It also helps that, after the extra-long first issue, the price dropped from $3.99 to $2.99. I’ll keep buying it for a while at that price.

This also is what I would consider a very good first issue. If you had never read The Punisher, this introduced Rucka’s conception of the character and the story well enough to be entertaining to a new reader. Quite a coup, when this is something like the seventh Punisher #1 Marvel’s published in the last 25 years.

Lastly, there’s Daredevil, a character whose definitive run was the then-groundbreaking visceral violence and grittiness that Frank Miller made his specialty. DD has been rebooted a number of times — not as many as Punisher or Cap, but this is I think the third first issue for the character since 1964.

Writer Mark Waid does the unexpected in Daredevil — rather than try to one-up the Miller version, he goes back to the original, lighter version of the character and then modernizes it to make it feel completely and utterly modern. I don’t know that I’ve ever seen anyone pull this off as well as it is in the first four issues of this comic.

Story wise, there’s a lot going on and a lot of things that look like they’ll continue to pay off. I hadn’t noticed until re-reading them that this series starts — just like in The Punisher — with a crashed wedding that involves mobsters and a key event set at the Cloisters in New York City. There’s also some old Marvel villains from the fringe, like Klaw and Spot, though they’re used to great effect.

The real key to pulling off Waid’s stories is some of the best art I’ve seen in a superhero comic in ages, from Paolo and Joe Rivera, with excellent colors from Javier Rodriguez. Issue #4 and a back-up tale in the first issue feature art from the also-excelling Marcos Martin, colored by Muntsa Vicente. The art is more than just pretty pictures — though they are that — it’s excellent storytelling applied with a degree of economy, clarity and style that is all too rare in comics. From the first issue alone, the way the Riveras draw how Daredevil sees a character like Spot and Klaw is simple, inventive and something that completely works as a 2-D drawing. The two-page spread of Matt Murdock and Foggy Nelson walking the streets in the back-up story of the first issue, the way Captain America temporarily blinds DD in the second issue, the oddness of Klaw in the third and a fight with lions in the fourth issue are all extremely well done. The covers also are excellent — the first and fourth issues in particular are clever, graphic and extremely appealing.

Daredevil is a seriously fun comic book and an absolute joy to read.

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